Files
OpenRA/OpenRA.Game/Traits/StoresOre.cs
2010-04-13 19:18:49 +12:00

54 lines
1.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Traits
{
class StoresOreInfo : TraitInfo<StoresOre>
{
public readonly int Pips = 0;
public readonly int Capacity = 0;
}
class StoresOre : IPips, IAcceptThief
{
public void OnSteal(Actor self, Actor thief)
{
// Steal half the ore the building holds
var toSteal = self.Info.Traits.Get<StoresOreInfo>().Capacity / 2;
self.Owner.TakeCash(toSteal);
thief.Owner.GiveCash(toSteal);
var eva = thief.World.WorldActor.Info.Traits.Get<EvaAlertsInfo>();
Sound.PlayToPlayer(thief.Owner, eva.CreditsStolen);
}
public IEnumerable<PipType> GetPips(Actor self)
{
var numPips = self.Info.Traits.Get<StoresOreInfo>().Pips;
return Graphics.Util.MakeArray( numPips,
i => (self.World.LocalPlayer.GetSiloFullness() > i * 1.0f / numPips)
? PipType.Yellow : PipType.Transparent );
}
}
}