Files
OpenRA/OpenRa.Game/Traits/Turreted.cs
2009-11-29 14:56:09 +13:00

25 lines
539 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OpenRa.Game.Traits
{
class Turreted : ITick
{
public int turretFacing = 0;
public int? desiredFacing;
public Turreted(Actor self)
{
turretFacing = self.unitInfo.InitialFacing;
}
public void Tick( Actor self )
{
var df = desiredFacing ?? ( self.traits.Contains<Unit>() ? self.traits.Get<Unit>().Facing : turretFacing );
Util.TickFacing( ref turretFacing, df, self.unitInfo.ROT );
}
}
}