Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
e28be10dd4494c38dc07d498279fd1bd9f42cb57
OpenRA/mods/cnc/rules
History
Chris Forbes e28be10dd4 Merge pull request #2525 from Mailaender/custom-tech
don't hardcode custom prerequisites anymore
2012-12-22 12:25:03 -08:00
..
aircraft.yaml
cnc - made helicopter selection bounds a bit smaller
2012-05-06 19:58:13 +12:00
civilian-desert.yaml
Add two missing desert buildings
2011-07-27 16:57:12 +12:00
civilian.yaml
Define desert variants of civilian buildings as real actors instead of visual hacks.
2011-07-27 13:36:48 +12:00
defaults.yaml
cnc: fix wrong civilian field remapping at least in-game
2012-12-12 09:43:45 +13:00
husks.yaml
Fix stnk husk (Fixes #985).
2011-07-01 23:22:07 +12:00
infantry.yaml
fixes #2360, fixes #2227
2012-08-15 08:52:03 +12:00
ships.yaml
split unit smoke out into WithSmoke trait; remove duplication
2011-07-17 11:27:20 +12:00
structures.yaml
don't hardcode custom prerequisites anymore
2012-12-22 17:42:57 +01:00
system.yaml
made WaterPaletteRotation more configurable
2012-11-17 13:13:32 +01:00
tech.yaml
fixes #2360, fixes #2227
2012-08-15 08:52:03 +12:00
trees.yaml
A10 crash site to terrain
2012-07-06 14:37:14 +12:00
vehicles.yaml
Harvesters - made search radius configurable for both initial search from proc and search from harvest location.
2012-06-27 18:00:42 -05:00
Powered by Gitea Version: 1.25.1 Page: 146ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API