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e2d1eec56eaeb145fd79777938ed86ac70e25d87
OpenRA/OpenRA.Game/Network
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Paul Chote e2d1eec56e Shift Client creation to the client, sent in the handshake response. Fixes the `Newbie' bug and removes a lot of fragmented behaviour on player join.
2010-12-31 12:51:19 +13:00
..
Connection.cs
(gecko) Allow mods to override order validation
2010-11-05 19:48:26 +13:00
FrameData.cs
fix client quits
2010-10-20 20:33:28 +13:00
Handshake.cs
Shift Client creation to the client, sent in the handshake response. Fixes the `Newbie' bug and removes a lot of fragmented behaviour on player join.
2010-12-31 12:51:19 +13:00
Order.cs
Client/server handshake. Only checks that the correct mods are active.
2010-12-31 11:41:25 +13:00
OrderIO.cs
move replay viewer delegate into mod
2010-12-19 17:48:52 +13:00
OrderManager.cs
(gecko) Allow mods to override order validation
2010-11-05 19:48:26 +13:00
ReplayConnection.cs
move replay viewer delegate into mod
2010-12-19 17:48:52 +13:00
Session.cs
#447 lock teams by default
2010-12-28 17:33:16 +13:00
SyncReport.cs
remove a redundant method from queries.
2010-12-27 18:26:12 +13:00
UnitOrders.cs
Shift Client creation to the client, sent in the handshake response. Fixes the `Newbie' bug and removes a lot of fragmented behaviour on player join.
2010-12-31 12:51:19 +13:00
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