Files
OpenRA/OpenRA.Game/Traits/Modifiers/ForcedPalette.cs
2010-03-17 18:58:07 +13:00

44 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Traits
{
class ForcedPaletteInfo : ITraitInfo
{
public readonly string Palette = null;
public object Create(Actor self) { return new ForcedPalette(this); }
}
class ForcedPalette : IRenderModifier
{
string palette;
public ForcedPalette(ForcedPaletteInfo info) { palette = info.Palette; }
public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
{
return r.Select(rr => rr.WithPalette(palette));
}
}
}