Files
OpenRA/OpenRA.Mods.RA/SupportPowers/AirstrikePower.cs
2011-10-18 15:10:17 +13:00

72 lines
2.1 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.FileFormats;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Air;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class AirstrikePowerInfo : SupportPowerInfo
{
[ActorReference]
public readonly string UnitType = "badr.bomber";
[ActorReference]
public readonly string FlareType = null;
public readonly int FlareTime = 25 * 60 * 2; // 2 minutes
public override object Create(ActorInitializer init) { return new AirstrikePower(init.self, this); }
}
class AirstrikePower : SupportPower
{
public AirstrikePower(Actor self, AirstrikePowerInfo info) : base(self, info) { }
public override void Activate(Actor self, Order order)
{
var startPos = self.World.ChooseRandomEdgeCell();
self.World.AddFrameEndTask(w =>
{
var info = (Info as AirstrikePowerInfo);
var flare = info.FlareType != null ? w.CreateActor(info.FlareType, new TypeDictionary
{
new LocationInit( order.TargetLocation ),
new OwnerInit( self.Owner ),
}) : null;
if (flare != null)
{
flare.QueueActivity(new Wait(info.FlareTime));
flare.QueueActivity(new RemoveSelf());
}
var a = w.CreateActor(info.UnitType, new TypeDictionary
{
new LocationInit( startPos ),
new OwnerInit( self.Owner ),
new FacingInit( Util.GetFacing(order.TargetLocation - startPos, 0) ),
new AltitudeInit( Rules.Info[info.UnitType].Traits.Get<PlaneInfo>().CruiseAltitude ),
});
a.Trait<CarpetBomb>().SetTarget(order.TargetLocation);
a.CancelActivity();
a.QueueActivity(Fly.ToCell(order.TargetLocation));
if (flare != null)
a.QueueActivity(new CallFunc(() => flare.Destroy()));
a.QueueActivity(new FlyOffMap());
a.QueueActivity(new RemoveSelf());
});
}
}
}