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e3d2104fe39b05bfda087d12a49565187620b6ac
OpenRA/OpenRA.Mods.RA/Player
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ScottNZ 88ea7f1c7e Take BuiltAt overrides into account when calculating speedup - prevent kennels contributing to rifle infantry speedup for example
2014-07-27 14:33:55 +12:00
..
ActorGroupProxy.cs
document traits
2014-07-20 14:50:37 +02:00
AllyRepair.cs
document traits
2014-07-20 14:50:37 +02:00
BaseAttackNotifier.cs
Refactoring to remove static Rules & SequenceProvider
2014-05-17 14:32:03 +03:00
ClassicProductionQueue.cs
Take BuiltAt overrides into account when calculating speedup - prevent kennels contributing to rifle infantry speedup for example
2014-07-27 14:33:55 +12:00
HarvesterAttackNotifier.cs
Refactoring to remove static Rules & SequenceProvider
2014-05-17 14:32:03 +03:00
PlaceBeacon.cs
Replace CPos.CenterPosition -> Map.CenterOfCell.
2014-06-27 23:30:40 +12:00
PlaceBuilding.cs
Restored production queue current item checks
2014-07-13 14:06:30 -05:00
PlayerStatistics.cs
document traits
2014-07-20 14:50:37 +02:00
ProductionQueue.cs
Add Buildable.BuildAtProduction.
2014-07-24 20:45:28 +12:00
ProvidesCustomPrerequisite.cs
Adds the RequiresPrerequisites field into ProvidesCustomPrerequisite and all the logic behind it.
2014-07-18 06:11:03 +00:00
ProvidesTechPrerequisite.cs
Remove unused usings
2014-06-15 22:16:40 +12:00
TechTree.cs
Adds the RequiresPrerequisites field into ProvidesCustomPrerequisite and all the logic behind it.
2014-07-18 06:11:03 +00:00
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