Files
OpenRA/OpenRA.Mods.RA/IronCurtainable.cs
2010-06-15 11:17:36 +12:00

52 lines
1.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using OpenRA.GameRules;
using OpenRA.Mods.RA.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class IronCurtainableInfo : TraitInfo<IronCurtainable> {}
class IronCurtainable : IDamageModifier, ITick
{
[Sync]
int RemainingTicks = 0;
public void Tick(Actor self)
{
if (RemainingTicks > 0)
RemainingTicks--;
}
public float GetDamageModifier( WarheadInfo warhead )
{
return (RemainingTicks > 0) ? 0.0f : 1.0f;
}
public void Activate(Actor self, int duration)
{
self.World.AddFrameEndTask(w => w.Add(new InvulnEffect(self)));
RemainingTicks = duration;
}
}
}