52 lines
1.5 KiB
C#
52 lines
1.5 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using OpenRA.GameRules;
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using OpenRA.Mods.RA.Effects;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class IronCurtainableInfo : TraitInfo<IronCurtainable> {}
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class IronCurtainable : IDamageModifier, ITick
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{
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[Sync]
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int RemainingTicks = 0;
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public void Tick(Actor self)
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{
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if (RemainingTicks > 0)
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RemainingTicks--;
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}
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public float GetDamageModifier( WarheadInfo warhead )
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{
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return (RemainingTicks > 0) ? 0.0f : 1.0f;
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}
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public void Activate(Actor self, int duration)
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{
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self.World.AddFrameEndTask(w => w.Add(new InvulnEffect(self)));
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RemainingTicks = duration;
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}
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}
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}
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