- Fix the unloading subcell bug, letting us have units move to directly adjacent cells. - Have the cursor change to a deploy-blocked cursor if the transport can't unload due to terrain type. - Add RenderTransport for transport door opening. - Remove turning/opening in general.
92 lines
993 B
YAML
92 lines
993 B
YAML
mig:
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idle:
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Start: 0
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Facings: 16
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icon: migicon
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Start: 0
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yak:
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idle:
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Start: 0
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Facings: 16
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muzzle: minigun
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Start: 0
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Length: 6
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Facings: 8
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icon: yakicon
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Start: 0
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heli:
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idle:
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Start: 0
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Facings: 32
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rotor: lrotor
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Start: 0
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Length: 4
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slow-rotor: lrotor
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Start: 4
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Length: 8
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icon: heliicon
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Start: 0
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hind:
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idle:
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Start: 0
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Facings: 32
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rotor: lrotorlg
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Start: 0
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Length: 4
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slow-rotor: lrotorlg
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Start: 4
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Length: 8
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muzzle: minigun
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Start: 0
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Length: 6
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Facings: 8
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icon: hindicon
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Start: 0
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tran:
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idle: tran2
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Start: 0
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Facings: 32
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rotor: lrotor
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Start: 0
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Length: 4
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rotor2: rrotor
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Start: 0
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Length: 4
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slow-rotor: lrotor
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Start: 4
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Length: 8
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slow-rotor2: rrotor
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Start: 4
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Length: 8
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open: tran2
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Start: 32
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Length: 4
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unload: tran2
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Start: 35
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icon: tranicon
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Start: 0
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tran1husk:
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idle:
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Start: 0
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Length: *
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tran2husk:
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idle:
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Start: 0
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Length: *
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u2:
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idle:
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Start: 0
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Facings: 16
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badr:
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idle:
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Start: 0
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Facings: 16
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