155 lines
2.9 KiB
YAML
155 lines
2.9 KiB
YAML
CABHUT:
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Inherits: ^BasicBuilding
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Tooltip:
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Name: Bridge repair hut
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Building:
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Adjacent: 0
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Footprint: x
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Dimensions: 1, 1
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BridgeHut:
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NeighbourOffsets: -1,-1, -1,0, -1,1, 0,-1, 0,1, 1,-1, 1,0, 1,1
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RenderSprites:
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Palette: player
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Targetable:
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TargetTypes: C4
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-SelectionDecorations:
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-Demolishable:
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-Explodes:
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^LowBridgeRamp:
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AlwaysVisible:
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RenderSprites:
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Palette: terraindecoration
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WithSpriteBody:
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AutoSelectionSize:
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Bridge
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BodyOrientation:
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UseClassicPerspectiveFudge: false
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QuantizedFacings: 1
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Tooltip:
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Name: Bridge
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^LowBridge:
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Inherits: ^LowBridgeRamp
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Targetable:
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TargetTypes: Ground, Building
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RequiresForceFire: true
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Health:
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HP: 500
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Armor:
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Type: Concrete
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LOBRDG_A:
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Inherits: ^LowBridge
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Building:
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Footprint: ___
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Dimensions: 3, 1
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GroundLevelBridge:
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NeighbourOffsets: 1,-1, 1,1
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SpawnActorOnDeath:
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Actor: lobrdg_a_d
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-WithSpriteBody:
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WithBridgeSpriteBody:
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AOffset: 1,-1
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BOffset: 1,1
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Sequences: idle, idle2, idle3, idle4
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ADestroyedSequences: adead
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BDestroyedSequences: bdead
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ABDestroyedSequences: abdead
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LOBRDG_A_D:
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Inherits: LOBRDG_A
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EditorOnlyTooltip:
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Name: Dead Bridge
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-GroundLevelBridge:
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-AppearsOnRadar:
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BridgePlaceholder:
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DamageState: Dead
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ReplaceWithActor: lobrdg_a
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NeighbourOffsets: 1,-1, 1,1
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-WithBridgeSpriteBody:
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WithDeadBridgeSpriteBody:
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RampActors: lobrdg_r_ne, lobrdg_r_sw
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AOffset: 1,-1
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BOffset: 1,1
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CustomSelectionSize:
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CustomBounds: 96, 48
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LOBRDG_B:
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Inherits: ^LowBridge
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Building:
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Footprint: _ _ _
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Dimensions: 1, 3
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GroundLevelBridge:
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NeighbourOffsets: -1,1, 1,1
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SpawnActorOnDeath:
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Actor: lobrdg_b_d
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-WithSpriteBody:
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WithBridgeSpriteBody:
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AOffset: -1,1
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BOffset: 1,1
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Sequences: idle, idle2, idle3, idle4
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ADestroyedSequences: adead
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BDestroyedSequences: bdead
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ABDestroyedSequences: abdead
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LOBRDG_B_D:
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Inherits: LOBRDG_B
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EditorOnlyTooltip:
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Name: Dead Bridge
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-GroundLevelBridge:
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-AppearsOnRadar:
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BridgePlaceholder:
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DamageState: Dead
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ReplaceWithActor: lobrdg_b
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NeighbourOffsets: -1,1, 1,1
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-WithBridgeSpriteBody:
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WithDeadBridgeSpriteBody:
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RampActors: lobrdg_r_nw, lobrdg_r_se
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AOffset: 1,1
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BOffset: -1,1
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CustomSelectionSize:
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CustomBounds: 96, 48
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LOBRDG_R_SE:
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Inherits: ^LowBridgeRamp
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Building:
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Footprint: _ _ _
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Dimensions: 1, 3
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BridgePlaceholder:
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NeighbourOffsets: -1,1
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EditorOnlyTooltip:
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Name: Bridge Ramp
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LOBRDG_R_NW:
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Inherits: ^LowBridgeRamp
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Building:
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Footprint: _ _ _
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Dimensions: 1, 3
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BridgePlaceholder:
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NeighbourOffsets: 1,1
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EditorOnlyTooltip:
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Name: Bridge Ramp
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LOBRDG_R_NE:
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Inherits: ^LowBridgeRamp
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Building:
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Footprint: ___
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Dimensions: 3, 1
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BridgePlaceholder:
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NeighbourOffsets: 1,1
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EditorOnlyTooltip:
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Name: Bridge Ramp
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LOBRDG_R_SW:
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Inherits: ^LowBridgeRamp
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Building:
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Footprint: ___
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Dimensions: 3, 1
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BridgePlaceholder:
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NeighbourOffsets: 1,-1
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EditorOnlyTooltip:
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Name: Bridge Ramp
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