Ashley Newson
91ddfd6fc1
Fix various map generator bounds and size related issues
...
- If generating a RectangularIsometric map via lobby, make the height
twice the width so that the map is approximately world-square.
- Use equal top and bottom cordons for RectangularIsometric maps.
- Change some map bounds checking.
- Check that actors are at least partially inside map.Contains before
placing. (To avoid frozen actor crashes.)
- Fix editor generated map blitting for RectangularIsometric.
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