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e6f1c6b4607ac88e1bad09791154aa67db069a0b
OpenRA/mods/ts/rules
History
penev92 e6f1c6b460 Enhance sandworm targeting logic by having actors produce noise
2015-01-14 21:26:55 +02:00
..
ai.yaml
[TS] Add Defence buildings to the AI
2014-11-07 02:04:11 +01:00
aircraft.yaml
split Hovers from WithShadow
2014-11-30 10:54:36 +01:00
defaults.yaml
Adjust rules
2014-12-18 20:24:37 +01:00
infantry.yaml
Enhance sandworm targeting logic by having actors produce noise
2015-01-14 21:26:55 +02:00
misc.yaml
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
player.yaml
add missing HarvesterAttackNotifier
2014-10-05 08:40:14 +02:00
structures.yaml
Added IDisabledTrait & rewrote upgrade code using a level-based approach.
2014-11-26 05:45:26 -06:00
trees.yaml
Fixes tiberium tree shadow frames, adds large blue crystal.
2014-07-07 22:53:24 +02:00
vehicles.yaml
Adjust rules
2014-12-18 20:24:37 +01:00
world.yaml
modularize the remaining legacy ingame interface widgets
2015-01-04 17:57:38 +01:00
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