Files
OpenRA/OpenRA.Mods.Common/Activities/Wait.cs
2016-02-21 16:30:48 +00:00

71 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using OpenRA.Activities;
namespace OpenRA.Mods.Common.Activities
{
public class Wait : Activity
{
int remainingTicks;
bool interruptable = true;
public Wait(int period) { remainingTicks = period; }
public Wait(int period, bool interruptable)
{
remainingTicks = period;
this.interruptable = interruptable;
}
public override Activity Tick(Actor self)
{
return (remainingTicks-- == 0) ? NextActivity : this;
}
public override void Cancel(Actor self)
{
if (!interruptable)
return;
remainingTicks = 0;
base.Cancel(self);
}
}
public class WaitFor : Activity
{
Func<bool> f;
bool interruptable = true;
public WaitFor(Func<bool> f) { this.f = f; }
public WaitFor(Func<bool> f, bool interruptable)
{
this.f = f;
this.interruptable = interruptable;
}
public override Activity Tick(Actor self)
{
return (f == null || f()) ? NextActivity : this;
}
public override void Cancel(Actor self)
{
if (!interruptable)
return;
f = null;
base.Cancel(self);
}
}
}