Files
OpenRA/OpenRA.Mods.Common/UtilityCommands/UpgradeMapCommand.cs
2016-02-21 16:30:48 +00:00

41 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
namespace OpenRA.Mods.Common.UtilityCommands
{
class UpgradeMapCommand : IUtilityCommand
{
public string Name { get { return "--upgrade-map"; } }
public bool ValidateArguments(string[] args)
{
return args.Length >= 3;
}
[Desc("MAP", "CURRENTENGINE", "Upgrade map rules to the latest engine version.")]
public void Run(ModData modData, string[] args)
{
// HACK: The engine code assumes that Game.modData is set.
Game.ModData = modData;
UpgradeRules.UpgradeMapFormat(modData, args[1]);
var map = new Map(args[1]);
var engineDate = Exts.ParseIntegerInvariant(args[2]);
UpgradeRules.UpgradeWeaponRules(engineDate, ref map.WeaponDefinitions, null, 0);
UpgradeRules.UpgradeActorRules(engineDate, ref map.RuleDefinitions, null, 0);
UpgradeRules.UpgradePlayers(engineDate, ref map.PlayerDefinitions, null, 0);
UpgradeRules.UpgradeActors(engineDate, ref map.ActorDefinitions, null, 0);
map.Save(args[1]);
}
}
}