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e7708e7b4ace48fdd917cbbe1e1dee40e043b16b
OpenRA/OpenRA.Mods.RA/Player
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Paul Chote 9eaeeffae9 CenterLocation.ToCPos() -> CenterPosition.ToCPos().
2013-07-08 21:52:26 +12:00
..
ActorGroupProxy.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
AllyRepair.cs
fixed #1232 -- bots repair their own damaged buildings
2011-10-31 09:10:01 +13:00
BaseAttackNotifier.cs
CenterLocation.ToCPos() -> CenterPosition.ToCPos().
2013-07-08 21:52:26 +12:00
ClassicProductionQueue.cs
Favour newer buildings over older buildings when a unit can appear from multiple buildings after being built
2013-06-24 09:16:35 +12:00
HarvesterAttackNotifier.cs
CenterLocation.ToCPos() -> CenterPosition.ToCPos().
2013-07-08 21:52:26 +12:00
PlaceBuilding.cs
Convert BaseProvider range check to world coords.
2013-07-08 21:52:24 +12:00
PlayerStatistics.cs
Simplify and increase robustness of Shroud et al. Fixes #3440.
2013-06-22 13:15:27 +12:00
ProductionQueue.cs
radoc tidy
2013-03-22 18:12:47 +13:00
TechTree.cs
Added Buildable->BuildLimit option to limit the number of actors a player can build of the type
2013-01-09 07:54:01 +13:00
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