37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Render;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc
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{
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[Desc("Renders a flame sprite on top of the actor.")]
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class WithFireInfo : ITraitInfo, Requires<RenderSpritesInfo>
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{
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public readonly string StartSequence = "fire-start";
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public readonly string LoopSequence = "fire-loop";
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public object Create(ActorInitializer init) { return new WithFire(init.self, this); }
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}
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class WithFire
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{
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public WithFire(Actor self, WithFireInfo info)
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{
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var rs = self.Trait<RenderSprites>();
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var fire = new Animation(self.World, rs.GetImage(self));
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fire.PlayThen(info.StartSequence, () => fire.PlayRepeating(info.LoopSequence));
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rs.Add("fire", new AnimationWithOffset(fire, null, null, 1024));
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}
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}
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}
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