Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
e7ce9aa263bb2accc1623cf57e14a13a6e9fb3d5
OpenRA/OpenRA.Game/Traits
History
reaperrr 04fb0f209d Spatially partition some actor overlays
2017-12-23 17:56:11 +00:00
..
Player
Update FrozenActor TargetTypes alongside other variable state.
2017-12-22 02:33:25 +01:00
World
Introduce IMouseBounds and split/rework mouse rectangles.
2017-12-11 19:45:07 +01:00
ActivityUtils.cs
Add built-in support for child and composite activities
2017-01-22 20:39:17 +01:00
DebugPauseState.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Interactable.cs
Remove legacy bounds code.
2017-12-11 19:45:07 +01:00
LintAttributes.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Selectable.cs
Remove legacy bounds code.
2017-12-11 19:45:07 +01:00
Target.cs
Serialize order Target directly instead of TargetActor/TargetCell.
2017-10-26 18:48:41 +03:00
TraitsInterfaces.cs
Spatially partition some actor overlays
2017-12-23 17:56:11 +00:00
Powered by Gitea Version: 1.25.1 Page: 161ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API