Files
OpenRA/OpenRA.Game/Primitives
RoosterDragon 3c66ca709a Fix some bugs in LongBitSet
- Use LongBitSetAllocator and not BitSetAllocator. Using the wrong allocator means all string based checks and displays would provide incorrect results.
- Remove LongBitSetAllocator.Mask which wasn't being calculated or Reset correctly. We can use world.AllPlayersMask to provide the same effect at use sites.
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