Files
OpenRA/OpenRa.Game/GameRules/NewUnitInfo.cs
2010-01-10 14:29:26 +13:00

40 lines
997 B
C#
Executable File

using System;
using System.Collections.Generic;
using System.Linq;
using OpenRa.FileFormats;
using OpenRa.Game.Traits;
namespace OpenRa.Game.GameRules
{
class NewUnitInfo
{
public readonly string Parent;
public readonly TypeDictionary Traits = new TypeDictionary();
public NewUnitInfo( MiniYaml node )
{
MiniYaml inherit;
if( node.Nodes.TryGetValue( "Inherits", out inherit ) )
{
Parent = inherit.Value;
node.Nodes.Remove( "Inherits" );
}
foreach (var t in node.Nodes)
Traits.Add(LoadTraitInfo(t.Key, t.Value));
}
static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)
{
var fullTypeName = typeof(ITraitInfo).Namespace + "." + traitName + "Info";
var info = (ITraitInfo)typeof(ITraitInfo).Assembly.CreateInstance(fullTypeName);
if (info == null)
throw new NotImplementedException("Missing traitinfo type `{0}`".F(fullTypeName));
FieldLoader.Load(info, my);
return info;
}
}
}