22 lines
513 B
C#
22 lines
513 B
C#
using OpenRa.Game.Traits.Activities;
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namespace OpenRa.Game.Traits
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{
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class AttackHeliInfo : AttackBaseInfo
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{
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public override object Create(Actor self) { return new AttackHeli(self); }
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}
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class AttackHeli : AttackFrontal
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{
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public AttackHeli(Actor self) : base(self, 20) { }
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protected override void QueueAttack(Actor self, Order order)
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{
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target = order.TargetActor;
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self.QueueActivity(new HeliAttack(order.TargetActor));
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self.QueueActivity(new HeliReturn());
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}
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}
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}
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