Files
OpenRA/OpenRa.Game/Traits/AttackHeli.cs
2010-01-10 17:28:05 +13:00

22 lines
513 B
C#

using OpenRa.Game.Traits.Activities;
namespace OpenRa.Game.Traits
{
class AttackHeliInfo : AttackBaseInfo
{
public override object Create(Actor self) { return new AttackHeli(self); }
}
class AttackHeli : AttackFrontal
{
public AttackHeli(Actor self) : base(self, 20) { }
protected override void QueueAttack(Actor self, Order order)
{
target = order.TargetActor;
self.QueueActivity(new HeliAttack(order.TargetActor));
self.QueueActivity(new HeliReturn());
}
}
}