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e8477b1b5a000e9a604be9c0f42ff7aa7ea1600e
OpenRA/OpenRA.Mods.Common/Effects
History
reaperrr 433eac34b5 Fixes missile shadow on elevated terrain
2015-08-08 20:14:05 +02:00
..
Beacon.cs
Add a lua function for beacons
2015-06-28 01:25:37 +02:00
Bullet.cs
Made projectile shadows heightmap-aware.
2015-08-03 23:36:16 +02:00
Contrail.cs
Make Contrail fields readonly.
2015-08-01 14:19:09 +01:00
ContrailFader.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
Corpse.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
CrateEffect.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
Explosion.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
FloatingText.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
GravityBomb.cs
Made projectile shadows heightmap-aware.
2015-08-03 23:36:16 +02:00
LaserZap.cs
add missing sequence references and add spaces for readability
2015-07-19 19:24:18 +02:00
Missile.cs
Fixes missile shadow on elevated terrain
2015-08-08 20:14:05 +02:00
NukeLaunch.cs
rename WRange to WDist
2015-07-09 10:55:38 +02:00
PowerdownIndicator.cs
Rename Actor.Destroy/Destroyed to Dispose/Disposed.
2015-05-29 19:08:38 +01:00
RallyPointIndicator.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
RepairIndicator.cs
Rename Actor.Destroy/Destroyed to Dispose/Disposed.
2015-05-29 19:08:38 +01:00
Smoke.cs
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
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