Files
OpenRA/mods/cnc/maps/gdi05b/map.yaml
2015-08-09 19:24:14 +02:00

787 lines
13 KiB
YAML

MapFormat: 7
RequiresMod: cnc
Title: Repair the GDI base (b)
Description: A GDI field base is under attack. They have fended off one attack but will not survive another.\n\nMove to the base, repair the structures and then launch a strike force to destroy the Nod base in the area.\n\nDestroy all Nod units and structures.
Author: Westwood Studios
Tileset: TEMPERAT
MapSize: 64,64
Bounds: 8,13,51,47
Visibility: MissionSelector
Type: Campaign
Videos:
BackgroundInfo: podium.vqa
Briefing: gdi5.vqa
GameStart: seige.vqa
GameWon: nodlose.vqa
GameLost: gdilose.vqa
Options:
Crates: False
Creeps: False
Fog: True
Shroud: True
AllyBuildRadius: False
FragileAlliances: False
StartingCash: 4000
ConfigurableStartingUnits: False
ShortGame: False
Players:
PlayerReference@Nod:
Name: Nod
Faction: nod
ColorRamp: 3,255,127
Enemies: GDI, AbandonedBase
PlayerReference@GDI:
Name: GDI
Playable: True
AllowBots: False
Required: True
LockFaction: True
Faction: gdi
LockColor: True
ColorRamp: 31,222,183
LockSpawn: True
LockTeam: True
Enemies: Nod
PlayerReference@Neutral:
Name: Neutral
OwnsWorld: True
NonCombatant: True
Faction: gdi
ColorRamp: 31,222,183
PlayerReference@AbandonedBase:
Name: AbandonedBase
NonCombatant: True
Faction: gdi
ColorRamp: 31,222,183
Enemies: Nod
Actors:
Actor0: sbag
Location: 38,59
Owner: GDI
Actor1: sbag
Location: 37,59
Owner: GDI
Actor2: sbag
Location: 36,59
Owner: GDI
Actor3: sbag
Location: 35,59
Owner: GDI
Actor4: sbag
Location: 34,59
Owner: GDI
Actor5: sbag
Location: 33,59
Owner: GDI
Actor6: sbag
Location: 32,59
Owner: GDI
Actor7: sbag
Location: 31,59
Owner: GDI
Actor8: sbag
Location: 30,59
Owner: GDI
Actor9: sbag
Location: 29,59
Owner: GDI
Actor10: sbag
Location: 28,59
Owner: GDI
Actor11: sbag
Location: 27,59
Owner: GDI
Actor12: sbag
Location: 26,59
Owner: GDI
Actor13: sbag
Location: 25,59
Owner: GDI
Actor14: sbag
Location: 25,58
Owner: GDI
Actor15: sbag
Location: 25,57
Owner: GDI
Actor16: sbag
Location: 24,57
Owner: GDI
Actor17: sbag
Location: 38,54
Owner: GDI
Actor18: sbag
Location: 25,54
Owner: GDI
Actor19: sbag
Location: 24,54
Owner: GDI
Actor20: sbag
Location: 38,53
Owner: GDI
Actor21: sbag
Location: 25,53
Owner: GDI
Actor22: sbag
Location: 25,51
Owner: GDI
Actor23: sbag
Location: 38,50
Owner: GDI
Actor24: sbag
Location: 37,50
Owner: GDI
Actor25: sbag
Location: 36,50
Owner: GDI
Actor26: sbag
Location: 35,50
Owner: GDI
Actor27: sbag
Location: 34,50
Owner: GDI
Actor28: sbag
Location: 33,50
Owner: GDI
Actor29: sbag
Location: 32,50
Owner: GDI
Actor30: sbag
Location: 31,50
Owner: GDI
Actor31: sbag
Location: 30,50
Owner: GDI
Actor32: sbag
Location: 29,50
Owner: GDI
Actor33: sbag
Location: 27,50
Owner: GDI
Actor34: sbag
Location: 26,50
Owner: GDI
Actor35: sbag
Location: 25,50
Owner: GDI
Actor36: sbag
Location: 54,26
Owner: Nod
Actor37: sbag
Location: 53,26
Owner: Nod
Actor38: sbag
Location: 52,26
Owner: Nod
Actor39: sbag
Location: 51,26
Owner: Nod
Actor40: sbag
Location: 50,26
Owner: Nod
Actor41: sbag
Location: 45,26
Owner: Nod
Actor42: sbag
Location: 44,26
Owner: Nod
Actor43: sbag
Location: 43,26
Owner: Nod
Actor44: sbag
Location: 42,26
Owner: Nod
Actor45: sbag
Location: 41,26
Owner: Nod
Actor46: sbag
Location: 40,26
Owner: Nod
Actor47: sbag
Location: 39,26
Owner: Nod
Actor48: sbag
Location: 38,26
Owner: Nod
Actor49: sbag
Location: 37,26
Owner: Nod
Actor50: sbag
Location: 54,25
Owner: Nod
Actor51: sbag
Location: 51,25
Owner: Nod
Actor52: sbag
Location: 50,25
Owner: Nod
Actor53: sbag
Location: 45,25
Owner: Nod
Actor54: sbag
Location: 44,25
Owner: Nod
Actor55: sbag
Location: 37,25
Owner: Nod
Actor56: sbag
Location: 37,24
Owner: Nod
Actor57: sbag
Location: 37,23
Owner: Nod
Actor58: t01
Location: 22,51
Owner: Neutral
Actor59: t01
Location: 24,50
Owner: Neutral
Actor60: t01
Location: 28,49
Owner: Neutral
Actor61: t05
Location: 30,15
Owner: Neutral
Actor62: t03
Location: 13,34
Owner: Neutral
Actor63: t03
Location: 26,42
Owner: Neutral
Actor64: tc04
Location: 26,37
Owner: Neutral
Actor65: tc02
Location: 22,50
Owner: Neutral
Actor66: t01
Location: 24,30
Owner: Neutral
Actor67: tc01
Location: 8,23
Owner: Neutral
Actor68: tc02
Location: 21,22
Owner: Neutral
Actor69: tc04
Location: 39,26
Owner: Neutral
Actor70: tc02
Location: 10,25
Owner: Neutral
Actor71: t07
Location: 46,42
Owner: Neutral
Actor72: t12
Location: 46,39
Owner: Neutral
Actor73: tc04
Location: 48,41
Owner: Neutral
Actor74: tc01
Location: 12,32
Owner: Neutral
Actor75: tc04
Location: 20,23
Owner: Neutral
Actor76: t01
Location: 20,40
Owner: Neutral
Actor77: t05
Location: 8,48
Owner: Neutral
Actor78: t06
Location: 18,45
Owner: Neutral
Actor79: tc01
Location: 8,58
Owner: Neutral
Actor80: tc04
Location: 20,52
Owner: Neutral
Actor81: tc04
Location: 17,32
Owner: Neutral
Actor82: t01
Location: 31,41
Owner: Neutral
Actor83: t01
Location: 31,44
Owner: Neutral
Actor84: t01
Location: 22,40
Owner: Neutral
Actor85: t02
Location: 27,42
Owner: Neutral
Actor86: t02
Location: 17,41
Owner: Neutral
Actor87: t05
Location: 19,42
Owner: Neutral
Actor88: tc01
Location: 27,15
Owner: Neutral
Actor89: tc04
Location: 17,17
Owner: Neutral
Actor90: t07
Location: 44,26
Owner: Neutral
Actor91: t07
Location: 23,29
Owner: Neutral
Actor92: t07
Location: 50,30
Owner: Neutral
Actor93: t16
Location: 38,47
Owner: Neutral
Actor94: tc02
Location: 38,48
Owner: Neutral
Actor95: tc02
Location: 44,43
Owner: Neutral
Actor96: tc01
Location: 14,22
Owner: Neutral
Actor97: tc04
Location: 16,21
Owner: Neutral
Actor98: t01
Location: 22,35
Owner: Neutral
Actor99: t06
Location: 34,44
Owner: Neutral
Actor100: tc01
Location: 55,25
Owner: Neutral
Actor101: tc02
Location: 40,30
Owner: Neutral
Actor102: t03
Location: 36,24
Owner: Neutral
Actor121: gun
Location: 50,27
Owner: Nod
Facing: 128
Actor122: gun
Location: 45,27
Owner: Nod
Facing: 128
Actor127: gun
Location: 36,24
Owner: Nod
Facing: 192
Actor128: bggy
Location: 39,19
Owner: Nod
Facing: 128
Actor129: bggy
Location: 38,23
Owner: Nod
Facing: 192
Actor130: ltnk
Location: 38,24
Owner: Nod
Facing: 192
Actor131: ltnk
Location: 45,21
Owner: Nod
Facing: 128
Actor132: ltnk
Location: 44,21
Owner: Nod
Facing: 128
Actor133: bggy
Location: 23,32
Owner: Nod
Facing: 224
Actor134: ltnk
Location: 13,32
Owner: Nod
Facing: 224
Actor135: ltnk
Location: 48,41
Owner: Nod
Facing: 96
Actor142: bggy
Location: 53,27
Owner: Nod
Facing: 160
Actor143: bggy
Location: 42,27
Owner: Nod
Facing: 96
Actor144: e3
Location: 23,29
Owner: Nod
Facing: 96
SubCell: 4
Actor145: e3
Location: 40,30
Owner: Nod
SubCell: 0
Actor146: e3
Location: 35,31
Owner: Nod
SubCell: 2
Actor147: e3
Location: 43,27
Owner: Nod
Facing: 128
SubCell: 0
Actor148: e3
Location: 11,39
Owner: Nod
SubCell: 1
Actor149: e1
Location: 18,25
Owner: Nod
SubCell: 1
Actor150: e1
Location: 18,40
Owner: Nod
Facing: 96
SubCell: 4
Actor151: e3
Location: 12,38
Owner: Nod
Facing: 224
SubCell: 4
Actor152: e3
Location: 12,40
Owner: Nod
Facing: 224
SubCell: 1
Actor153: e3
Location: 44,43
Owner: Nod
Facing: 64
SubCell: 1
Actor154: e1
Location: 17,27
Owner: Nod
Facing: 160
SubCell: 1
Actor163: e1
Location: 17,25
Owner: Nod
Facing: 128
SubCell: 3
Actor164: e3
Location: 21,22
Owner: Nod
Facing: 96
SubCell: 2
Actor165: e3
Location: 18,41
Owner: Nod
SubCell: 3
Actor166: e3
Location: 17,41
Owner: Nod
Facing: 160
SubCell: 4
waypoint27: waypoint
Location: 32,41
Owner: Neutral
waypoint26: waypoint
Location: 8,13
Owner: Neutral
waypoint11: waypoint
Location: 34,20
Owner: Neutral
waypoint10: waypoint
Location: 34,29
Owner: Neutral
waypoint9: waypoint
Location: 56,29
Owner: Neutral
waypoint8: waypoint
Location: 20,57
Owner: Neutral
waypoint7: waypoint
Location: 11,51
Owner: Neutral
waypoint6: waypoint
Location: 12,30
Owner: Neutral
waypoint5: waypoint
Location: 12,21
Owner: Neutral
waypoint4: waypoint
Location: 35,22
Owner: Neutral
waypoint3: waypoint
Location: 42,54
Owner: Neutral
waypoint2: waypoint
Location: 53,53
Owner: Neutral
waypoint1: waypoint
Location: 53,42
Owner: Neutral
waypoint0: waypoint
Location: 47,27
Owner: Neutral
UnitsEntry: waypoint
Location: 11,13
Owner: Neutral
UnitsRally: waypoint
Location: 12,17
Owner: Neutral
Silo1: silo
Location: 51,20
Owner: Nod
Nuke1: nuke
Location: 45,18
Owner: Nod
Proc1: proc
Location: 46,21
Owner: Nod
Silo2: silo
Location: 49,22
Owner: Nod
Silo3: silo
Location: 49,20
Owner: Nod
Silo4: silo
Location: 51,22
Owner: Nod
Afld1: afld
Location: 40,18
Owner: Nod
Hand1: hand
Location: 41,21
Owner: Nod
Nuke2: nuke
Location: 47,18
Owner: Nod
Nuke3: nuke
Location: 49,17
Owner: Nod
Fact1: fact
Location: 51,17
Owner: Nod
GdiNuke1: nuke
Location: 33,51
Owner: AbandonedBase
Health: 46
GdiProc1: proc
Location: 27,52
Owner: AbandonedBase
Health: 48
FreeActor: False
GdiHarv: harv
Location: 27,55
Owner: AbandonedBase
Facing: 64
GdiWeap1: weap
Location: 35,51
Owner: AbandonedBase
Health: 41
GdiNuke2: nuke
Location: 31,51
Owner: AbandonedBase
Health: 39
GdiPyle1: pyle
Location: 31,54
Owner: AbandonedBase
Health: 46
GdiSilo1: silo
Location: 26,51
Owner: AbandonedBase
Health: 41
GdiSilo2: silo
Location: 29,51
Owner: AbandonedBase
Sam1: sam
Location: 52,25
Owner: Nod
Sam2: sam
Location: 38,25
Owner: Nod
Sam3: sam
Location: 40,17
Owner: Nod
Sam4: sam
Location: 26,37
Owner: Nod
Smudges:
sc3 15,56 0:
sc2 40,53 0:
sc2 24,53 0:
sc5 39,52 0:
sc1 24,52 0:
sc4 39,51 0:
Rules:
Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
EnemyWatcher:
MusicPlaylist:
StartingMusic: rain
World:
-CrateSpawner:
-SpawnMPUnits:
-MPStartLocations:
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
LuaScript:
Scripts: gdi05b.lua
^Vehicle:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
-SpawnActorOnDeath:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
AnnounceOnSeen:
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
SBAG:
Buildable:
Prerequisites: ~disabled
GTWR:
Buildable:
Prerequisites: ~disabled
ATWR:
Buildable:
Prerequisites: ~disabled
WEAP:
Buildable:
Prerequisites: ~disabled
CYCL:
Buildable:
Prerequisites: ~disabled
NUK2:
Buildable:
Prerequisites: ~disabled
FIX:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
EYE:
Buildable:
Prerequisites: ~disabled
GUN:
Buildable:
Prerequisites: ~disabled
OBLI:
Buildable:
Prerequisites: ~disabled
TMPL:
Buildable:
Prerequisites: ~disabled
E2:
Buildable:
Prerequisites: ~pyle
E3:
Buildable:
Prerequisites: ~disabled
HARV:
Buildable:
Prerequisites: ~disabled
MTNK:
Buildable:
Prerequisites: ~disabled
HTNK:
Buildable:
Prerequisites: ~disabled
RMBO:
Buildable:
Prerequisites: ~disabled
MSAM:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
FTNK:
Buildable:
Prerequisites: ~disabled
airstrike.proxy:
AlwaysVisible:
AirstrikePower:
Icon: airstrike
StartFullyCharged: True
ChargeTime: 120
SquadSize: 1
QuantizedFacings: 8
Description: Air Strike
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
EndChargeSound: airredy1.aud
SelectTargetSound: select1.aud
InsufficientPowerSound: nopower1.aud
IncomingSound: enemya.aud
UnitType: a10
DisplayBeacon: True
BeaconPoster: airstrike
DisplayRadarPing: True
CameraActor: camera
Sequences:
VoxelSequences:
Weapons:
Voices:
Notifications:
Translations: