30 lines
871 B
Lua
30 lines
871 B
Lua
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ticks = 0
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speed = 5
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Tick = function()
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ticks = ticks + 1
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local t = (ticks + 45) % (360 * speed) * (math.pi / 180) / speed;
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Camera.Position = viewportOrigin + WVec.New(-15360 * math.sin(t), 4096 * math.cos(t), 0)
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end
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WorldLoaded = function()
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viewportOrigin = Camera.Position
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LoadTransport(lst1, "htnk")
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LoadTransport(lst2, "mcv")
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LoadTransport(lst3, "htnk")
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local units = { boat1, boat2, boat3, boat4, lst1, lst2, lst3}
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for i, unit in ipairs(units) do
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LoopTrack(unit, CPos.New(8, unit.Location.Y), CPos.New(87, unit.Location.Y))
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end
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end
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LoopTrack = function(actor, left, right)
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actor.ScriptedMove(left)
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actor.Teleport(right)
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actor.CallFunc(function() LoopTrack(actor, left, right) end)
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end
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LoadTransport = function(transport, passenger)
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transport.LoadPassenger(Actor.Create(passenger, false, { Owner = transport.Owner, Facing = transport.Facing }))
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end |