208 lines
6.2 KiB
C#
208 lines
6.2 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation, either version 3 of
|
|
* the License, or (at your option) any later version. For more
|
|
* information, see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using OpenRA.Activities;
|
|
using OpenRA.Mods.Common.Activities;
|
|
using OpenRA.Mods.Common.Effects;
|
|
using OpenRA.Mods.Common.Traits.Render;
|
|
using OpenRA.Primitives;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.Common.Traits
|
|
{
|
|
public class RefineryInfo : TraitInfo, Requires<WithSpriteBodyInfo>, IAcceptResourcesInfo
|
|
{
|
|
[Desc("Actual harvester facing when docking.")]
|
|
public readonly WAngle DockAngle = WAngle.Zero;
|
|
|
|
[Desc("Docking cell relative to top-left cell.")]
|
|
public readonly CVec DockOffset = CVec.Zero;
|
|
|
|
[Desc("Does the refinery require the harvester to be dragged in?")]
|
|
public readonly bool IsDragRequired = false;
|
|
|
|
[Desc("Vector by which the harvester will be dragged when docking.")]
|
|
public readonly WVec DragOffset = WVec.Zero;
|
|
|
|
[Desc("In how many steps to perform the dragging?")]
|
|
public readonly int DragLength = 0;
|
|
|
|
[Desc("Store resources in silos. Adds cash directly without storing if set to false.")]
|
|
public readonly bool UseStorage = true;
|
|
|
|
[Desc("Discard resources once silo capacity has been reached.")]
|
|
public readonly bool DiscardExcessResources = false;
|
|
|
|
public readonly bool ShowTicks = true;
|
|
public readonly int TickLifetime = 30;
|
|
public readonly int TickVelocity = 2;
|
|
public readonly int TickRate = 10;
|
|
|
|
public override object Create(ActorInitializer init) { return new Refinery(init.Self, this); }
|
|
}
|
|
|
|
public class Refinery : INotifyCreated, ITick, IAcceptResources, INotifySold, INotifyCapture,
|
|
INotifyOwnerChanged, ISync, INotifyActorDisposing
|
|
{
|
|
readonly Actor self;
|
|
readonly RefineryInfo info;
|
|
PlayerResources playerResources;
|
|
IEnumerable<int> resourceValueModifiers;
|
|
|
|
int currentDisplayTick = 0;
|
|
int currentDisplayValue = 0;
|
|
|
|
[Sync]
|
|
Actor dockedHarv = null;
|
|
|
|
[Sync]
|
|
bool preventDock = false;
|
|
|
|
public bool AllowDocking => !preventDock;
|
|
public CVec DeliveryOffset => info.DockOffset;
|
|
public WAngle DeliveryAngle => info.DockAngle;
|
|
public bool IsDragRequired => info.IsDragRequired;
|
|
public WVec DragOffset => info.DragOffset;
|
|
public int DragLength => info.DragLength;
|
|
|
|
public Refinery(Actor self, RefineryInfo info)
|
|
{
|
|
this.self = self;
|
|
this.info = info;
|
|
playerResources = self.Owner.PlayerActor.Trait<PlayerResources>();
|
|
currentDisplayTick = info.TickRate;
|
|
}
|
|
|
|
void INotifyCreated.Created(Actor self)
|
|
{
|
|
resourceValueModifiers = self.TraitsImplementing<IResourceValueModifier>().ToArray().Select(m => m.GetResourceValueModifier());
|
|
}
|
|
|
|
public virtual Activity DockSequence(Actor harv, Actor self)
|
|
{
|
|
return new SpriteHarvesterDockSequence(harv, self, DeliveryAngle, IsDragRequired, DragOffset, DragLength);
|
|
}
|
|
|
|
public IEnumerable<TraitPair<Harvester>> GetLinkedHarvesters()
|
|
{
|
|
return self.World.ActorsWithTrait<Harvester>()
|
|
.Where(a => a.Trait.LinkedProc == self);
|
|
}
|
|
|
|
int IAcceptResources.AcceptResources(string resourceType, int count)
|
|
{
|
|
if (!playerResources.Info.ResourceValues.TryGetValue(resourceType, out var resourceValue))
|
|
return 0;
|
|
|
|
var value = Util.ApplyPercentageModifiers(count * resourceValue, resourceValueModifiers);
|
|
|
|
if (info.UseStorage)
|
|
{
|
|
var storageLimit = Math.Max(playerResources.ResourceCapacity - playerResources.Resources, 0);
|
|
if (!info.DiscardExcessResources)
|
|
{
|
|
// Reduce amount if needed until it will fit the available storage
|
|
while (value > storageLimit)
|
|
value = Util.ApplyPercentageModifiers(--count * resourceValue, resourceValueModifiers);
|
|
}
|
|
else
|
|
value = Math.Min(value, playerResources.ResourceCapacity - playerResources.Resources);
|
|
|
|
playerResources.GiveResources(value);
|
|
}
|
|
else
|
|
value = playerResources.ChangeCash(value);
|
|
|
|
foreach (var notify in self.World.ActorsWithTrait<INotifyResourceAccepted>())
|
|
{
|
|
if (notify.Actor.Owner != self.Owner)
|
|
continue;
|
|
|
|
notify.Trait.OnResourceAccepted(notify.Actor, self, resourceType, count, value);
|
|
}
|
|
|
|
if (info.ShowTicks)
|
|
currentDisplayValue += value;
|
|
|
|
return count;
|
|
}
|
|
|
|
void CancelDock(Actor self)
|
|
{
|
|
preventDock = true;
|
|
}
|
|
|
|
void ITick.Tick(Actor self)
|
|
{
|
|
// Harvester was killed while unloading
|
|
if (dockedHarv != null && dockedHarv.IsDead)
|
|
dockedHarv = null;
|
|
|
|
if (info.ShowTicks && currentDisplayValue > 0 && --currentDisplayTick <= 0)
|
|
{
|
|
var temp = currentDisplayValue;
|
|
if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
|
|
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(temp), 30)));
|
|
currentDisplayTick = info.TickRate;
|
|
currentDisplayValue = 0;
|
|
}
|
|
}
|
|
|
|
void INotifyActorDisposing.Disposing(Actor self)
|
|
{
|
|
CancelDock(self);
|
|
foreach (var harv in GetLinkedHarvesters())
|
|
harv.Trait.UnlinkProc(harv.Actor, self);
|
|
}
|
|
|
|
public void OnDock(Actor harv, DeliverResources dockOrder)
|
|
{
|
|
if (!preventDock)
|
|
{
|
|
dockOrder.QueueChild(new CallFunc(() => dockedHarv = harv, false));
|
|
dockOrder.QueueChild(DockSequence(harv, self));
|
|
dockOrder.QueueChild(new CallFunc(() => dockedHarv = null, false));
|
|
}
|
|
}
|
|
|
|
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
|
|
{
|
|
// Unlink any harvesters
|
|
foreach (var harv in GetLinkedHarvesters())
|
|
harv.Trait.UnlinkProc(harv.Actor, self);
|
|
|
|
playerResources = newOwner.PlayerActor.Trait<PlayerResources>();
|
|
}
|
|
|
|
void INotifyCapture.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner, BitSet<CaptureType> captureTypes)
|
|
{
|
|
// Steal any docked harv too
|
|
if (dockedHarv != null)
|
|
{
|
|
dockedHarv.ChangeOwner(newOwner);
|
|
|
|
// Relink to this refinery
|
|
dockedHarv.Trait<Harvester>().LinkProc(dockedHarv, self);
|
|
}
|
|
}
|
|
|
|
void INotifySold.Selling(Actor self) { CancelDock(self); }
|
|
void INotifySold.Sold(Actor self)
|
|
{
|
|
foreach (var harv in GetLinkedHarvesters())
|
|
harv.Trait.UnlinkProc(harv.Actor, self);
|
|
}
|
|
}
|
|
}
|