51 lines
1.6 KiB
C#
51 lines
1.6 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class RenameSmudgeSmokeFields : UpdateRule
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{
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public override string Name => "Renamed smoke-related properties on SmudgeLayer.";
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public override string Description =>
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"Renamed smoke-related properties on SmudgeLayer to be in line with comparable properties.\n" +
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"Additionally, set the *Chance, *Image and *Sequences defaults to null.";
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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foreach (var layer in actorNode.ChildrenMatching("SmudgeLayer"))
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{
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var chance = layer.LastChildMatching("SmokePercentage");
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if (chance != null)
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chance.RenameKey("SmokeChance");
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else
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layer.AddNode("SmokeChance", FieldSaver.FormatValue("25"));
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var image = layer.LastChildMatching("SmokeType");
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if (image != null)
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image.RenameKey("SmokeImage");
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else
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layer.AddNode("SmokeImage", FieldSaver.FormatValue("smoke_m"));
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var sequences = layer.LastChildMatching("SmokeSequence");
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if (sequences != null)
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sequences.RenameKey("SmokeSequences");
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else
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layer.AddNode("SmokeSequences", FieldSaver.FormatValue("idle"));
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}
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yield break;
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}
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}
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}
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