Files
OpenRA/OpenRA.Mods.Common/UpdateRules/Rules/RenameSmudgeSmokeFields.cs
2021-06-29 18:33:21 -05:00

51 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RenameSmudgeSmokeFields : UpdateRule
{
public override string Name => "Renamed smoke-related properties on SmudgeLayer.";
public override string Description =>
"Renamed smoke-related properties on SmudgeLayer to be in line with comparable properties.\n" +
"Additionally, set the *Chance, *Image and *Sequences defaults to null.";
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var layer in actorNode.ChildrenMatching("SmudgeLayer"))
{
var chance = layer.LastChildMatching("SmokePercentage");
if (chance != null)
chance.RenameKey("SmokeChance");
else
layer.AddNode("SmokeChance", FieldSaver.FormatValue("25"));
var image = layer.LastChildMatching("SmokeType");
if (image != null)
image.RenameKey("SmokeImage");
else
layer.AddNode("SmokeImage", FieldSaver.FormatValue("smoke_m"));
var sequences = layer.LastChildMatching("SmokeSequence");
if (sequences != null)
sequences.RenameKey("SmokeSequences");
else
layer.AddNode("SmokeSequences", FieldSaver.FormatValue("idle"));
}
yield break;
}
}
}