Files
OpenRA/OpenRA.Mods.Common/Scripting/Properties/DemolitionProperties.cs
2023-01-11 11:58:54 +02:00

41 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptPropertyGroup("Combat")]
public class DemolitionProperties : ScriptActorProperties, Requires<IMoveInfo>, Requires<DemolitionInfo>
{
readonly Demolition[] demolitions;
public DemolitionProperties(ScriptContext context, Actor self)
: base(context, self)
{
demolitions = Self.TraitsImplementing<Demolition>().ToArray();
}
[ScriptActorPropertyActivity]
[Desc("Demolish the target actor.")]
public void Demolish(Actor target)
{
// NB: Scripted actions get no visible targetlines.
var demolition = demolitions.FirstEnabledConditionalTraitOrDefault();
if (demolition != null)
Self.QueueActivity(demolition.GetDemolishActivity(Self, Target.FromActor(target), null));
}
}
}