Files
OpenRA/OpenRA.Platforms.Default/ITextureInternal.cs
RoosterDragon bb536ee4fc Run graphics rendering on a dedicated thread.
The main game thread can offload some of the CPU cost to the rendering thread, freeing up its time to run more logic and render ticks.
2018-06-22 18:40:16 +01:00

20 lines
560 B
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
namespace OpenRA.Platforms.Default
{
interface ITextureInternal : ITexture
{
uint ID { get; }
void SetEmpty(int width, int height);
}
}