Files
OpenRA/OpenRA.Mods.Common/Traits/RejectsOrders.cs
2016-12-31 23:46:13 -06:00

43 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Can be used to make a unit partly uncontrollable by the player.")]
public class RejectsOrdersInfo : ConditionalTraitInfo
{
[Desc("Possible values include Attack, AttackMove, Guard, Move.")]
public readonly HashSet<string> Except = new HashSet<string>();
public override object Create(ActorInitializer init) { return new RejectsOrders(this); }
}
public class RejectsOrders : ConditionalTrait<RejectsOrdersInfo>
{
public HashSet<string> Except { get { return Info.Except; } }
public RejectsOrders(RejectsOrdersInfo info)
: base(info) { }
}
public static class RejectsOrdersExts
{
public static bool AcceptsOrder(this Actor self, string orderString)
{
var r = self.TraitOrDefault<RejectsOrders>();
return r == null || r.IsTraitDisabled || r.Except.Contains(orderString);
}
}
}