507 lines
17 KiB
C#
507 lines
17 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Network;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class LobbyLogic
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{
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Widget EditablePlayerTemplate, NonEditablePlayerTemplate, EmptySlotTemplate,
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EditableSpectatorTemplate, NonEditableSpectatorTemplate, NewSpectatorTemplate;
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ScrollPanelWidget chatPanel;
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Widget chatTemplate;
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ScrollPanelWidget Players;
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Dictionary<string, string> CountryNames;
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string MapUid;
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Map Map;
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ColorPreviewManagerWidget colorPreview;
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readonly Action OnGameStart;
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readonly Action onExit;
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readonly OrderManager orderManager;
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public bool TeamGame;
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// Listen for connection failures
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void ConnectionStateChanged(OrderManager om)
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{
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if (om.Connection.ConnectionState == ConnectionState.NotConnected)
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{
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// Show connection failed dialog
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CloseWindow();
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Action onConnect = () =>
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{
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Game.OpenWindow("SERVER_LOBBY", new WidgetArgs()
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{
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{ "onExit", onExit },
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{ "onStart", OnGameStart },
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{ "addBots", false }
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});
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};
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Action onRetry = () =>
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{
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ConnectionLogic.Connect(om.Host, om.Port, onConnect, onExit);
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};
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Ui.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs()
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{
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{ "orderManager", om },
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{ "onAbort", onExit },
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{ "onRetry", onRetry }
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});
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}
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}
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void CloseWindow()
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{
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Game.LobbyInfoChanged -= UpdateCurrentMap;
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Game.LobbyInfoChanged -= UpdatePlayerList;
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Game.BeforeGameStart -= OnGameStart;
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Game.AddChatLine -= AddChatLine;
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Game.ConnectionStateChanged -= ConnectionStateChanged;
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Ui.CloseWindow();
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}
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[ObjectCreator.UseCtor]
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internal LobbyLogic(Widget widget, World world, OrderManager orderManager,
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Action onExit, Action onStart, bool addBots)
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{
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var lobby = widget;
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this.orderManager = orderManager;
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this.OnGameStart = () => { CloseWindow(); onStart(); };
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this.onExit = onExit;
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Game.LobbyInfoChanged += UpdateCurrentMap;
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Game.LobbyInfoChanged += UpdatePlayerList;
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Game.BeforeGameStart += OnGameStart;
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Game.AddChatLine += AddChatLine;
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Game.ConnectionStateChanged += ConnectionStateChanged;
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var name = lobby.GetOrNull<LabelWidget>("SERVER_NAME");
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if (name != null)
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name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName;
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UpdateCurrentMap();
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Players = lobby.Get<ScrollPanelWidget>("PLAYERS");
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EditablePlayerTemplate = Players.Get("TEMPLATE_EDITABLE_PLAYER");
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NonEditablePlayerTemplate = Players.Get("TEMPLATE_NONEDITABLE_PLAYER");
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EmptySlotTemplate = Players.Get("TEMPLATE_EMPTY");
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EditableSpectatorTemplate = Players.Get("TEMPLATE_EDITABLE_SPECTATOR");
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NonEditableSpectatorTemplate = Players.Get("TEMPLATE_NONEDITABLE_SPECTATOR");
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NewSpectatorTemplate = Players.Get("TEMPLATE_NEW_SPECTATOR");
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colorPreview = lobby.Get<ColorPreviewManagerWidget>("COLOR_MANAGER");
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colorPreview.Color = Game.Settings.Player.Color;
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var mapPreview = lobby.Get<MapPreviewWidget>("MAP_PREVIEW");
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mapPreview.IsVisible = () => Map != null;
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mapPreview.Map = () => Map;
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mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, mapPreview, Map, mi);
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mapPreview.SpawnClients = () => LobbyUtils.GetSpawnClients(orderManager, Map);
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var mapTitle = lobby.GetOrNull<LabelWidget>("MAP_TITLE");
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if (mapTitle != null)
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{
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mapTitle.IsVisible = () => Map != null;
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mapTitle.GetText = () => Map.Title;
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}
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var mapType = lobby.GetOrNull<LabelWidget>("MAP_TYPE");
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if (mapType != null)
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{
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mapType.IsVisible = () => Map != null;
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mapType.GetText = () => Map.Type;
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}
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var mapAuthor = lobby.GetOrNull<LabelWidget>("MAP_AUTHOR");
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if (mapAuthor != null)
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{
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mapAuthor.IsVisible = () => Map != null;
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mapAuthor.GetText = () => "Created by {0}".F(Map.Author);
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}
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CountryNames = Rules.Info["world"].Traits.WithInterface<CountryInfo>()
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.Where(c => c.Selectable)
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.ToDictionary(a => a.Race, a => a.Name);
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CountryNames.Add("random", "Any");
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var gameStarting = false;
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var mapButton = lobby.Get<ButtonWidget>("CHANGEMAP_BUTTON");
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mapButton.OnClick = () =>
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{
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var onSelect = new Action<Map>(m =>
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{
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orderManager.IssueOrder(Order.Command("map " + m.Uid));
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Game.Settings.Server.Map = m.Uid;
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Game.Settings.Save();
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});
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Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs()
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{
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{ "initialMap", Map.Uid },
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{ "onExit", () => {} },
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{ "onSelect", onSelect }
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});
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};
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mapButton.IsVisible = () => mapButton.Visible && Game.IsHost;
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var assignTeams = lobby.GetOrNull<DropDownButtonWidget>("ASSIGNTEAMS_DROPDOWNBUTTON");
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if (assignTeams != null)
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{
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assignTeams.IsVisible = () => Game.IsHost;
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assignTeams.IsDisabled = () => gameStarting || orderManager.LobbyInfo.Clients.Count(c => c.Slot != null) < 2
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|| orderManager.LocalClient == null || orderManager.LocalClient.IsReady;
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assignTeams.OnMouseDown = _ =>
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{
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var options = Enumerable.Range(2, orderManager.LobbyInfo.Clients.Count(c => c.Slot != null).Clamp(2, 8) - 1).Select(d => new DropDownOption
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{
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Title = "{0} Teams".F(d),
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IsSelected = () => false,
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OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString())))
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});
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Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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};
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assignTeams.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
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};
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}
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var disconnectButton = lobby.Get<ButtonWidget>("DISCONNECT_BUTTON");
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disconnectButton.OnClick = () => { CloseWindow(); onExit(); };
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var allowCheats = lobby.Get<CheckboxWidget>("ALLOWCHEATS_CHECKBOX");
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allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats;
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allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null
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|| orderManager.LocalClient.IsReady;
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allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command(
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"allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats)));
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var crates = lobby.GetOrNull<CheckboxWidget>("CRATES_CHECKBOX");
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if (crates != null)
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{
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crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates;
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crates.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null
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|| orderManager.LocalClient.IsReady; // maybe disable the checkbox if a map forcefully removes CrateDrop?
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crates.OnClick = () => orderManager.IssueOrder(Order.Command(
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"crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates)));
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}
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var fragileAlliance = lobby.GetOrNull<CheckboxWidget>("FRAGILEALLIANCES_CHECKBOX");
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if (fragileAlliance != null)
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{
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fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances;
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fragileAlliance.IsDisabled = () => !Game.IsHost || gameStarting
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|| orderManager.LocalClient == null || orderManager.LocalClient.IsReady;
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fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command(
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"fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances)));
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};
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var difficulty = lobby.GetOrNull<DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON");
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if (difficulty != null)
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{
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difficulty.IsVisible = () => Map != null && Map.Difficulties != null && Map.Difficulties.Any();
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difficulty.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady;
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difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty;
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difficulty.OnMouseDown = _ =>
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{
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var options = Map.Difficulties.Select(d => new DropDownOption
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{
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Title = d,
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IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d,
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OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d)))
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});
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Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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};
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difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
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};
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}
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var startGameButton = lobby.Get<ButtonWidget>("START_GAME_BUTTON");
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startGameButton.IsVisible = () => Game.IsHost;
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startGameButton.IsDisabled = () => gameStarting
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|| orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null);
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startGameButton.OnClick = () =>
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{
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gameStarting = true;
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orderManager.IssueOrder(Order.Command("startgame"));
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};
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bool teamChat = false;
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var chatLabel = lobby.Get<LabelWidget>("LABEL_CHATTYPE");
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var chatTextField = lobby.Get<TextFieldWidget>("CHAT_TEXTFIELD");
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chatTextField.OnEnterKey = () =>
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{
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if (chatTextField.Text.Length == 0)
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return true;
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orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text));
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chatTextField.Text = "";
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return true;
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};
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chatTextField.OnTabKey = () =>
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{
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teamChat ^= true;
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chatLabel.Text = (teamChat) ? "Team:" : "Chat:";
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return true;
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};
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chatPanel = lobby.Get<ScrollPanelWidget>("CHAT_DISPLAY");
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chatTemplate = chatPanel.Get("CHAT_TEMPLATE");
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chatPanel.RemoveChildren();
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var musicButton = lobby.GetOrNull<ButtonWidget>("MUSIC_BUTTON");
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if (musicButton != null)
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musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs
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{ { "onExit", () => {} } });
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// Add a bot on the first lobbyinfo update
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if (addBots)
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Game.LobbyInfoChanged += WidgetUtils.Once(() =>
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{
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var slot = orderManager.LobbyInfo.FirstEmptySlot();
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var bot = Rules.Info["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name).FirstOrDefault();
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var botController = orderManager.LobbyInfo.Clients.Where(c => c.IsAdmin).FirstOrDefault();
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if (slot != null && bot != null)
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orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot)));
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});
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}
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void AddChatLine(Color c, string from, string text)
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{
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var template = chatTemplate.Clone();
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var nameLabel = template.Get<LabelWidget>("NAME");
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var timeLabel = template.Get<LabelWidget>("TIME");
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var textLabel = template.Get<LabelWidget>("TEXT");
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var name = from + ":";
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var font = Game.Renderer.Fonts[nameLabel.Font];
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var nameSize = font.Measure(from);
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var time = DateTime.Now;
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timeLabel.GetText = () => "{0:D2}:{1:D2}".F(time.Hour, time.Minute);
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nameLabel.GetColor = () => c;
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nameLabel.GetText = () => name;
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nameLabel.Bounds.Width = nameSize.X;
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textLabel.Bounds.X += nameSize.X;
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textLabel.Bounds.Width -= nameSize.X;
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// Hack around our hacky wordwrap behavior: need to resize the widget to fit the text
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text = WidgetUtils.WrapText(text, textLabel.Bounds.Width, font);
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textLabel.GetText = () => text;
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var dh = font.Measure(text).Y - textLabel.Bounds.Height;
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if (dh > 0)
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{
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textLabel.Bounds.Height += dh;
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template.Bounds.Height += dh;
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}
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chatPanel.AddChild(template);
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chatPanel.ScrollToBottom();
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Sound.PlayNotification(null, "Sounds", "ChatLine", null);
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}
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void UpdateCurrentMap()
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{
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if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map)
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return;
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MapUid = orderManager.LobbyInfo.GlobalSettings.Map;
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if (!Game.modData.AvailableMaps.ContainsKey (MapUid))
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if (Game.Settings.Game.AllowDownloading)
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{
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Game.DownloadMap (MapUid);
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Game.Debug("A new map has been downloaded...");
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}
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else
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throw new InvalidOperationException("Server's new map doesn't exist on your system and Downloading turned off");
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Map = new Map(Game.modData.AvailableMaps[MapUid].Path);
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}
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void UpdatePlayerList()
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{
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var idx = 0;
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TeamGame = false;
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foreach (var kv in orderManager.LobbyInfo.Slots)
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{
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var key = kv.Key;
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var slot = kv.Value;
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var client = orderManager.LobbyInfo.ClientInSlot(key);
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Widget template = null;
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// get template for possible reuse
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if (idx < Players.Children.Count)
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template = Players.Children[idx];
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// Empty slot
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if (client == null)
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{
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if (template == null || template.Id != EmptySlotTemplate.Id)
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template = EmptySlotTemplate.Clone();
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if (Game.IsHost)
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LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager);
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else
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LobbyUtils.SetupSlotWidget(template, slot, client);
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var join = template.Get<ButtonWidget>("JOIN");
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join.IsVisible = () => !slot.Closed;
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join.IsDisabled = () => orderManager.LocalClient.IsReady;
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join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + key));
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}
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// Editable player in slot
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else if ((client.Index == orderManager.LocalClient.Index) ||
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(client.Bot != null && Game.IsHost))
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{
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if (template == null || template.Id != EditablePlayerTemplate.Id)
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template = EditablePlayerTemplate.Clone();
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LobbyUtils.SetupClientWidget(template, slot, client, orderManager, client.Bot == null);
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if (client.Bot != null)
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LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager);
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else
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LobbyUtils.SetupEditableNameWidget(template, slot, client, orderManager);
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LobbyUtils.SetupEditableColorWidget(template, slot, client, orderManager, colorPreview);
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LobbyUtils.SetupEditableFactionWidget(template, slot, client, orderManager, CountryNames);
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LobbyUtils.SetupEditableTeamWidget(template, slot, client, orderManager, Map.GetSpawnPoints().Length);
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LobbyUtils.SetupEditableReadyWidget(template, slot, client, orderManager);
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if (slot.LockTeam || client.Team > 0)
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TeamGame = true;
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}
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else
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{ // Non-editable player in slot
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if (template == null || template.Id != NonEditablePlayerTemplate.Id)
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template = NonEditablePlayerTemplate.Clone();
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LobbyUtils.SetupClientWidget(template, slot, client, orderManager, client.Bot == null);
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LobbyUtils.SetupNameWidget(template, slot, client);
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LobbyUtils.SetupKickWidget(template, slot, client, orderManager);
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LobbyUtils.SetupColorWidget(template, slot, client);
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LobbyUtils.SetupFactionWidget(template, slot, client, CountryNames);
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LobbyUtils.SetupTeamWidget(template, slot, client);
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LobbyUtils.SetupReadyWidget(template, slot, client);
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}
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template.IsVisible = () => true;
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if (idx >= Players.Children.Count)
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Players.AddChild(template);
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else if (Players.Children[idx].Id != template.Id)
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Players.ReplaceChild(Players.Children[idx], template);
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idx++;
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}
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// Add spectators
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foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null))
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{
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Widget template = null;
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var c = client;
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// get template for possible reuse
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if (idx < Players.Children.Count)
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template = Players.Children[idx];
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// Editable spectator
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if (c.Index == orderManager.LocalClient.Index)
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{
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if (template == null || template.Id != EditableSpectatorTemplate.Id)
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template = EditableSpectatorTemplate.Clone();
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LobbyUtils.SetupEditableNameWidget(template, null, c, orderManager);
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LobbyUtils.SetupEditableColorWidget(template, null, c, orderManager, colorPreview);
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LobbyUtils.SetupEditableReadyWidget(template, null, client, orderManager);
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}
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// Non-editable spectator
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else
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{
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if (template == null || template.Id != NonEditableSpectatorTemplate.Id)
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template = NonEditableSpectatorTemplate.Clone();
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LobbyUtils.SetupNameWidget(template, null, client);
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LobbyUtils.SetupKickWidget(template, null, client, orderManager);
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LobbyUtils.SetupColorWidget(template, null, client);
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LobbyUtils.SetupReadyWidget(template, null, client);
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}
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LobbyUtils.SetupClientWidget(template, null, c, orderManager, true);
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template.IsVisible = () => true;
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if (idx >= Players.Children.Count)
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Players.AddChild(template);
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else if (Players.Children[idx].Id != template.Id)
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Players.ReplaceChild(Players.Children[idx], template);
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idx++;
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}
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// Spectate button
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if (orderManager.LocalClient.Slot != null)
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{
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Widget spec = null;
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if (idx < Players.Children.Count)
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spec = Players.Children[idx];
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if (spec == null || spec.Id != NewSpectatorTemplate.Id)
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spec = NewSpectatorTemplate.Clone();
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var btn = spec.Get<ButtonWidget>("SPECTATE");
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btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate"));
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btn.IsDisabled = () => orderManager.LocalClient.IsReady;
|
|
spec.IsVisible = () => true;
|
|
|
|
if (idx >= Players.Children.Count)
|
|
Players.AddChild(spec);
|
|
else if (Players.Children[idx].Id != spec.Id)
|
|
Players.ReplaceChild(Players.Children[idx], spec);
|
|
|
|
idx++;
|
|
}
|
|
|
|
while (Players.Children.Count > idx)
|
|
Players.RemoveChild(Players.Children[idx]);
|
|
}
|
|
|
|
class DropDownOption
|
|
{
|
|
public string Title;
|
|
public Func<bool> IsSelected;
|
|
public Action OnClick;
|
|
}
|
|
}
|
|
}
|