Files
OpenRA/mods/all/mod.yaml
Pavel Penev 3722b2848b Change D2k to use the new path syntax with a mod ID prefix
Allows seemless movement between the game's mods directory and the support directory.
NOTE: Rebuilding will create the mod directories in the game's project dir and put the new DLLs there, which may lead to (although swallowed) exceptions when populating the mod dictionary due to repeating keys.
2016-01-10 23:52:10 +02:00

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524 B
YAML

Metadata:
Title: All mods
Version: {DEV_VERSION}
Author: The OpenRA Developers
Hidden: true
Description: Depending on all DLLs.
RequiresMods:
Folders:
.
Cursors:
Chrome:
Assemblies:
./mods/common/OpenRA.Mods.Common.dll
./mods/ra/OpenRA.Mods.RA.dll
d2k:OpenRA.Mods.D2k.dll
./mods/cnc/OpenRA.Mods.Cnc.dll
./mods/ts/OpenRA.Mods.TS.dll
ChromeLayout:
Notifications:
LoadScreen: BlankLoadScreen
ChromeMetrics:
Fonts:
LobbyDefaults:
SoundFormats:
SpriteFormats:
SpriteSequenceFormat: DefaultSpriteSequence