Allows seemless movement between the game's mods directory and the support directory. NOTE: Rebuilding will create the mod directories in the game's project dir and put the new DLLs there, which may lead to (although swallowed) exceptions when populating the mod dictionary due to repeating keys.
41 lines
524 B
YAML
41 lines
524 B
YAML
Metadata:
|
|
Title: All mods
|
|
Version: {DEV_VERSION}
|
|
Author: The OpenRA Developers
|
|
Hidden: true
|
|
Description: Depending on all DLLs.
|
|
|
|
RequiresMods:
|
|
|
|
Folders:
|
|
.
|
|
|
|
Cursors:
|
|
|
|
Chrome:
|
|
|
|
Assemblies:
|
|
./mods/common/OpenRA.Mods.Common.dll
|
|
./mods/ra/OpenRA.Mods.RA.dll
|
|
d2k:OpenRA.Mods.D2k.dll
|
|
./mods/cnc/OpenRA.Mods.Cnc.dll
|
|
./mods/ts/OpenRA.Mods.TS.dll
|
|
|
|
ChromeLayout:
|
|
|
|
Notifications:
|
|
|
|
LoadScreen: BlankLoadScreen
|
|
|
|
ChromeMetrics:
|
|
|
|
Fonts:
|
|
|
|
LobbyDefaults:
|
|
|
|
SoundFormats:
|
|
|
|
SpriteFormats:
|
|
|
|
SpriteSequenceFormat: DefaultSpriteSequence
|