Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ea7abcb58580dca9e4b55fbbffa1e3e37e912c4d
OpenRA/OpenRA.Mods.RA/Effects
History
Chris Forbes 718b0e7613 fix mslo nuke offset
2010-08-01 13:03:53 +12:00
..
Bullet.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
Corpse.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
CrateEffect.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
Explosion.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
GpsSatellite.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
GravityBomb.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
InvulnEffect.cs
Shift Actor.Health onto a trait.
2010-07-30 00:33:44 +12:00
LaserZap.cs
Move SelectedUnit drawing stuff out of WorldRenderer into Selectable with IRenderSelection
2010-07-26 02:25:52 +12:00
Missile.cs
Move Facing and Altitude onto IMove impls, with associated pile of cleanups
2010-08-01 01:01:31 +12:00
NukeLaunch.cs
fix mslo nuke offset
2010-08-01 13:03:53 +12:00
Parachute.cs
split ITeleportable off as a base interface from IMove; Crate no longer pretends to be moveable.
2010-07-29 18:16:26 +12:00
SatelliteLaunch.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
Smoke.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
TeslaZap.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
Powered by Gitea Version: 1.25.1 Page: 134ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API