Files
OpenRA/OpenRA.Mods.RA/RenderShroudCircle.cs
2012-04-06 18:35:04 +12:00

46 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class RenderShroudCircleInfo : TraitInfo<RenderShroudCircle>, IPlaceBuildingDecoration
{
public void Render(WorldRenderer wr, World w, ActorInfo ai, int2 centerLocation)
{
wr.DrawRangeCircle(
Color.FromArgb(128, Color.Cyan),
centerLocation,
ai.Traits.Get<CreatesShroudInfo>().Range);
foreach (var a in w.ActorsWithTrait<RenderShroudCircle>())
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
a.Trait.RenderBeforeWorld(wr, a.Actor);
}
}
class RenderShroudCircle : IPreRenderSelection
{
public void RenderBeforeWorld(WorldRenderer wr, Actor self)
{
if (self.Owner != self.World.LocalPlayer)
return;
wr.DrawRangeCircle(
Color.FromArgb(128, Color.Cyan),
self.CenterLocation, (int)self.Info.Traits.Get<CreatesShroudInfo>().Range);
}
}
}