Files
OpenRA/OpenRA.Mods.Cnc/Widgets/Logic/CncSettingsLogic.cs
2011-12-13 23:38:59 +13:00

187 lines
7.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.FileFormats.Graphics;
using OpenRA.GameRules;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Widgets.Logic;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets.Logic
{
public class CncSettingsLogic
{
enum PanelType { General, Input }
PanelType Settings = PanelType.General;
ColorPickerPaletteModifier playerPalettePreview;
World world;
[ObjectCreator.UseCtor]
public CncSettingsLogic(Widget widget, World world, Action onExit)
{
this.world = world;
var panel = widget.GetWidget("SETTINGS_PANEL");
// General pane
var generalButton = panel.GetWidget<ButtonWidget>("GENERAL_BUTTON");
generalButton.OnClick = () => Settings = PanelType.General;
generalButton.IsDisabled = () => Settings == PanelType.General;
var generalPane = panel.GetWidget("GENERAL_CONTROLS");
generalPane.IsVisible = () => Settings == PanelType.General;
var gameSettings = Game.Settings.Game;
var playerSettings = Game.Settings.Player;
var debugSettings = Game.Settings.Debug;
var graphicsSettings = Game.Settings.Graphics;
var soundSettings = Game.Settings.Sound;
// Player profile
var nameTextfield = generalPane.GetWidget<TextFieldWidget>("NAME_TEXTFIELD");
nameTextfield.Text = playerSettings.Name;
playerPalettePreview = world.WorldActor.Trait<ColorPickerPaletteModifier>();
playerPalettePreview.Ramp = playerSettings.ColorRamp;
var colorDropdown = generalPane.GetWidget<DropDownButtonWidget>("COLOR_DROPDOWN");
colorDropdown.OnMouseDown = _ => ShowColorPicker(colorDropdown, playerSettings);
colorDropdown.GetWidget<ColorBlockWidget>("COLORBLOCK").GetColor = () => playerSettings.ColorRamp.GetColor(0);
// Debug
var perftextCheckbox = generalPane.GetWidget<CheckboxWidget>("PERFTEXT_CHECKBOX");
perftextCheckbox.IsChecked = () => debugSettings.PerfText;
perftextCheckbox.OnClick = () => debugSettings.PerfText ^= true;
var perfgraphCheckbox = generalPane.GetWidget<CheckboxWidget>("PERFGRAPH_CHECKBOX");
perfgraphCheckbox.IsChecked = () => debugSettings.PerfGraph;
perfgraphCheckbox.OnClick = () => debugSettings.PerfGraph ^= true;
var checkunsyncedCheckbox = generalPane.GetWidget<CheckboxWidget>("CHECKUNSYNCED_CHECKBOX");
checkunsyncedCheckbox.IsChecked = () => debugSettings.SanityCheckUnsyncedCode;
checkunsyncedCheckbox.OnClick = () => debugSettings.SanityCheckUnsyncedCode ^= true;
// Video
var windowModeDropdown = generalPane.GetWidget<DropDownButtonWidget>("MODE_DROPDOWN");
windowModeDropdown.OnMouseDown = _ => SettingsMenuLogic.ShowWindowModeDropdown(windowModeDropdown, graphicsSettings);
windowModeDropdown.GetText = () => graphicsSettings.Mode == WindowMode.Windowed ?
"Windowed" : graphicsSettings.Mode == WindowMode.Fullscreen ? "Fullscreen" : "Pseudo-Fullscreen";
var pixelDoubleCheckbox = generalPane.GetWidget<CheckboxWidget>("PIXELDOUBLE_CHECKBOX");
pixelDoubleCheckbox.IsChecked = () => graphicsSettings.PixelDouble;
pixelDoubleCheckbox.OnClick = () =>
{
graphicsSettings.PixelDouble ^= true;
Game.viewport.Zoom = graphicsSettings.PixelDouble ? 2 : 1;
};
generalPane.GetWidget("WINDOW_RESOLUTION").IsVisible = () => graphicsSettings.Mode == WindowMode.Windowed;
var windowWidth = generalPane.GetWidget<TextFieldWidget>("WINDOW_WIDTH");
windowWidth.Text = graphicsSettings.WindowedSize.X.ToString();
var windowHeight = generalPane.GetWidget<TextFieldWidget>("WINDOW_HEIGHT");
windowHeight.Text = graphicsSettings.WindowedSize.Y.ToString();
// Audio
var soundSlider = generalPane.GetWidget<SliderWidget>("SOUND_SLIDER");
soundSlider.OnChange += x => { soundSettings.SoundVolume = x; Sound.SoundVolume = x;};
soundSlider.Value = soundSettings.SoundVolume;
var musicSlider = generalPane.GetWidget<SliderWidget>("MUSIC_SLIDER");
musicSlider.OnChange += x => { soundSettings.MusicVolume = x; Sound.MusicVolume = x; };
musicSlider.Value = soundSettings.MusicVolume;
var shellmapMusicCheckbox = generalPane.GetWidget<CheckboxWidget>("SHELLMAP_MUSIC");
shellmapMusicCheckbox.IsChecked = () => soundSettings.ShellmapMusic;
shellmapMusicCheckbox.OnClick = () => soundSettings.ShellmapMusic ^= true;
// Input pane
var inputPane = panel.GetWidget("INPUT_CONTROLS");
inputPane.IsVisible = () => Settings == PanelType.Input;
var inputButton = panel.GetWidget<ButtonWidget>("INPUT_BUTTON");
inputButton.OnClick = () => Settings = PanelType.Input;
inputButton.IsDisabled = () => Settings == PanelType.Input;
inputPane.GetWidget<CheckboxWidget>("CLASSICORDERS_CHECKBOX").IsDisabled = () => true;
var scrollSlider = inputPane.GetWidget<SliderWidget>("SCROLLSPEED_SLIDER");
scrollSlider.Value = gameSettings.ViewportEdgeScrollStep;
scrollSlider.OnChange += x => gameSettings.ViewportEdgeScrollStep = x;
var edgescrollCheckbox = inputPane.GetWidget<CheckboxWidget>("EDGESCROLL_CHECKBOX");
edgescrollCheckbox.IsChecked = () => gameSettings.ViewportEdgeScroll;
edgescrollCheckbox.OnClick = () => gameSettings.ViewportEdgeScroll ^= true;
var mouseScrollDropdown = inputPane.GetWidget<DropDownButtonWidget>("MOUSE_SCROLL");
mouseScrollDropdown.OnMouseDown = _ => ShowMouseScrollDropdown(mouseScrollDropdown, gameSettings);
mouseScrollDropdown.GetText = () => gameSettings.MouseScroll.ToString();
var teamchatCheckbox = inputPane.GetWidget<CheckboxWidget>("TEAMCHAT_CHECKBOX");
teamchatCheckbox.IsChecked = () => gameSettings.TeamChatToggle;
teamchatCheckbox.OnClick = () => gameSettings.TeamChatToggle ^= true;
panel.GetWidget<ButtonWidget>("BACK_BUTTON").OnClick = () =>
{
playerSettings.Name = nameTextfield.Text;
int x, y;
int.TryParse(windowWidth.Text, out x);
int.TryParse(windowHeight.Text, out y);
graphicsSettings.WindowedSize = new int2(x,y);
Game.Settings.Save();
Ui.CloseWindow();
onExit();
};
}
bool ShowColorPicker(DropDownButtonWidget color, PlayerSettings s)
{
Action<ColorRamp> onSelect = c => { s.ColorRamp = c; color.RemovePanel(); };
Action<ColorRamp> onChange = c => { playerPalettePreview.Ramp = c; };
var colorChooser = Game.LoadWidget(world, "COLOR_CHOOSER", null, new WidgetArgs()
{
{ "onSelect", onSelect },
{ "onChange", onChange },
{ "initialRamp", s.ColorRamp }
});
color.AttachPanel(colorChooser);
return true;
}
static bool ShowMouseScrollDropdown(DropDownButtonWidget dropdown, GameSettings s)
{
var options = new Dictionary<string, MouseScrollType>()
{
{ "Disabled", MouseScrollType.Disabled },
{ "Standard", MouseScrollType.Standard },
{ "Inverted", MouseScrollType.Inverted },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.MouseScroll == options[o],
() => s.MouseScroll = options[o]);
item.GetWidget<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
}
}