Files
OpenRA/OpenRA.Mods.RA/ReturnOnIdle.cs
2010-10-08 18:57:14 +13:00

51 lines
1.2 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class ReturnOnIdleInfo : TraitInfo<ReturnOnIdle> { }
// fly home or fly-off-map behavior for idle planes
class ReturnOnIdle : INotifyIdle
{
public void Idle(Actor self)
{
var altitude = self.Trait<Aircraft>().Altitude;
if (altitude == 0) return; // we're on the ground, let's stay there.
var airfield = ReturnToBase.ChooseAirfield(self);
if (airfield != null)
{
self.QueueActivity(new ReturnToBase(self, airfield));
self.QueueActivity(new Rearm());
}
else
{
//Game.Debug("Plane has nowhere to land; flying away");
self.QueueActivity(new FlyOffMap());
}
}
}
class FlyAwayOnIdleInfo : TraitInfo<FlyAwayOnIdle> { }
class FlyAwayOnIdle : INotifyIdle
{
public void Idle(Actor self)
{
self.QueueActivity(new FlyOffMap());
}
}
}