Files
OpenRA/OpenRA.Mods.Common/Traits/Player/PlayerExperience.cs
2020-05-21 13:01:04 +02:00

35 lines
1.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("This trait can be used to track player experience based on units killed with the `GivesExperience` trait.",
"It can also be used as a point score system in scripted maps, for example.",
"Attach this to the player actor.")]
public class PlayerExperienceInfo : TraitInfo
{
public override object Create(ActorInitializer init) { return new PlayerExperience(); }
}
public class PlayerExperience : ISync
{
[Sync]
public int Experience { get; private set; }
public void GiveExperience(int num)
{
Experience += num;
}
}
}