Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/ServerCreationLogic.cs
2020-08-19 18:11:07 +01:00

220 lines
7.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Linq;
using OpenRA.Network;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class ServerCreationLogic : ChromeLogic
{
readonly Widget panel;
readonly LabelWidget noticesLabelA, noticesLabelB, noticesLabelC;
readonly Action onCreate;
readonly Action onExit;
MapPreview preview = MapCache.UnknownMap;
bool advertiseOnline;
[ObjectCreator.UseCtor]
public ServerCreationLogic(Widget widget, ModData modData, Action onExit, Action openLobby)
{
panel = widget;
onCreate = openLobby;
this.onExit = onExit;
var settings = Game.Settings;
preview = modData.MapCache[modData.MapCache.ChooseInitialMap(Game.Settings.Server.Map, Game.CosmeticRandom)];
panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); };
panel.Get<ButtonWidget>("CREATE_BUTTON").OnClick = CreateAndJoin;
var mapButton = panel.GetOrNull<ButtonWidget>("MAP_BUTTON");
if (mapButton != null)
{
panel.Get<ButtonWidget>("MAP_BUTTON").OnClick = () =>
{
Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs()
{
{ "initialMap", preview.Uid },
{ "initialTab", MapClassification.System },
{ "onExit", () => { } },
{ "onSelect", (Action<string>)(uid => preview = modData.MapCache[uid]) },
{ "filter", MapVisibility.Lobby },
{ "onStart", () => { } }
});
};
panel.Get<MapPreviewWidget>("MAP_PREVIEW").Preview = () => preview;
var titleLabel = panel.GetOrNull<LabelWithTooltipWidget>("MAP_TITLE");
if (titleLabel != null)
{
var font = Game.Renderer.Fonts[titleLabel.Font];
var title = new CachedTransform<MapPreview, string>(m => WidgetUtils.TruncateText(m.Title, titleLabel.Bounds.Width, font));
titleLabel.GetText = () => title.Update(preview);
titleLabel.GetTooltipText = () => preview.Title;
}
var typeLabel = panel.GetOrNull<LabelWidget>("MAP_TYPE");
if (typeLabel != null)
{
var type = new CachedTransform<MapPreview, string>(m => m.Categories.FirstOrDefault() ?? "");
typeLabel.GetText = () => type.Update(preview);
}
var authorLabel = panel.GetOrNull<LabelWidget>("MAP_AUTHOR");
if (authorLabel != null)
{
var font = Game.Renderer.Fonts[authorLabel.Font];
var author = new CachedTransform<MapPreview, string>(
m => WidgetUtils.TruncateText("Created by {0}".F(m.Author), authorLabel.Bounds.Width, font));
authorLabel.GetText = () => author.Update(preview);
}
}
var serverName = panel.Get<TextFieldWidget>("SERVER_NAME");
serverName.Text = Settings.SanitizedServerName(settings.Server.Name);
serverName.OnEnterKey = () => { serverName.YieldKeyboardFocus(); return true; };
serverName.OnLoseFocus = () =>
{
serverName.Text = Settings.SanitizedServerName(serverName.Text);
settings.Server.Name = serverName.Text;
};
panel.Get<TextFieldWidget>("LISTEN_PORT").Text = settings.Server.ListenPort.ToString();
advertiseOnline = Game.Settings.Server.AdvertiseOnline;
var advertiseCheckbox = panel.Get<CheckboxWidget>("ADVERTISE_CHECKBOX");
advertiseCheckbox.IsChecked = () => advertiseOnline;
advertiseCheckbox.OnClick = () =>
{
advertiseOnline ^= true;
BuildNotices();
};
var passwordField = panel.GetOrNull<PasswordFieldWidget>("PASSWORD");
if (passwordField != null)
passwordField.Text = Game.Settings.Server.Password;
noticesLabelA = panel.GetOrNull<LabelWidget>("NOTICES_HEADER_A");
noticesLabelB = panel.GetOrNull<LabelWidget>("NOTICES_HEADER_B");
noticesLabelC = panel.GetOrNull<LabelWidget>("NOTICES_HEADER_C");
var noticesNoUPnP = panel.GetOrNull("NOTICES_NO_UPNP");
if (noticesNoUPnP != null)
{
noticesNoUPnP.IsVisible = () => advertiseOnline &&
(UPnP.Status == UPnPStatus.NotSupported || UPnP.Status == UPnPStatus.Disabled);
var settingsA = noticesNoUPnP.GetOrNull("SETTINGS_A");
if (settingsA != null)
settingsA.IsVisible = () => UPnP.Status == UPnPStatus.Disabled;
var settingsB = noticesNoUPnP.GetOrNull("SETTINGS_B");
if (settingsB != null)
settingsB.IsVisible = () => UPnP.Status == UPnPStatus.Disabled;
}
var noticesUPnP = panel.GetOrNull("NOTICES_UPNP");
if (noticesUPnP != null)
noticesUPnP.IsVisible = () => advertiseOnline && UPnP.Status == UPnPStatus.Enabled;
var noticesLAN = panel.GetOrNull("NOTICES_LAN");
if (noticesLAN != null)
noticesLAN.IsVisible = () => !advertiseOnline;
BuildNotices();
}
void BuildNotices()
{
if (noticesLabelA == null || noticesLabelB == null || noticesLabelC == null)
return;
if (advertiseOnline)
{
noticesLabelA.Text = "Internet Server (UPnP ";
var aWidth = Game.Renderer.Fonts[noticesLabelA.Font].Measure(noticesLabelA.Text).X;
noticesLabelA.Bounds.Width = aWidth;
var status = UPnP.Status;
noticesLabelB.Text = status == UPnPStatus.Enabled ? "Enabled" :
status == UPnPStatus.NotSupported ? "Not Supported" : "Disabled";
noticesLabelB.TextColor = status == UPnPStatus.Enabled ? ChromeMetrics.Get<Color>("NoticeSuccessColor") :
status == UPnPStatus.NotSupported ? ChromeMetrics.Get<Color>("NoticeErrorColor") :
ChromeMetrics.Get<Color>("NoticeInfoColor");
var bWidth = Game.Renderer.Fonts[noticesLabelB.Font].Measure(noticesLabelB.Text).X;
noticesLabelB.Bounds.X = noticesLabelA.Bounds.Right;
noticesLabelB.Bounds.Width = bWidth;
noticesLabelB.Visible = true;
noticesLabelC.Text = "):";
noticesLabelC.Bounds.X = noticesLabelB.Bounds.Right;
noticesLabelC.Visible = true;
}
else
{
noticesLabelA.Text = "Local Server:";
noticesLabelB.Visible = false;
noticesLabelC.Visible = false;
}
}
void CreateAndJoin()
{
var name = Settings.SanitizedServerName(panel.Get<TextFieldWidget>("SERVER_NAME").Text);
if (!Exts.TryParseIntegerInvariant(panel.Get<TextFieldWidget>("LISTEN_PORT").Text, out var listenPort))
listenPort = 1234;
var passwordField = panel.GetOrNull<PasswordFieldWidget>("PASSWORD");
var password = passwordField != null ? passwordField.Text : "";
// Save new settings
Game.Settings.Server.Name = name;
Game.Settings.Server.ListenPort = listenPort;
Game.Settings.Server.AdvertiseOnline = advertiseOnline;
Game.Settings.Server.Map = preview.Uid;
Game.Settings.Server.Password = password;
Game.Settings.Save();
// Take a copy so that subsequent changes don't affect the server
var settings = Game.Settings.Server.Clone();
// Create and join the server
try
{
var endpoint = Game.CreateServer(settings);
Ui.CloseWindow();
ConnectionLogic.Connect(endpoint, password, onCreate, onExit);
}
catch (System.Net.Sockets.SocketException e)
{
var message = "Could not listen on port {0}.".F(Game.Settings.Server.ListenPort);
// AddressAlreadyInUse (WSAEADDRINUSE)
if (e.ErrorCode == 10048)
message += "\nCheck if the port is already being used.";
else
message += "\nError is: \"{0}\" ({1})".F(e.Message, e.ErrorCode);
ConfirmationDialogs.ButtonPrompt("Server Creation Failed", message, onCancel: () => { }, cancelText: "Back");
}
}
}
}