Files
OpenRA/OpenRa.Game/Traits/AcceptsOre.cs

25 lines
551 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using OpenRa.Game.Traits.Activities;
namespace OpenRa.Game.Traits
{
class AcceptsOre
{
public AcceptsOre(Actor self)
{
/* create the free harvester! */
Game.world.AddFrameEndTask(
w =>
{
var harvester = new Actor("harv", self.Location + new int2(1, 2), self.Owner);
var mobile = harvester.traits.Get<Mobile>();
mobile.facing = 64;
mobile.InternalSetActivity( new Harvest() );
w.Add(harvester);
});
}
}
}