Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ee144373a088c1fb0b74a04e7b1d92fc7f53d2ec
OpenRA/mods/cnc
History
Paul Chote 5f65d4102b cnc sams rotate to home position before closing, lower ROT to something sane.
2011-01-31 21:17:07 +13:00
..
bits
"Repairing" eva notification for ra and cnc.
2011-01-30 18:35:44 +13:00
chrome
fix visibility of perf graph in ingame and observer roots too.
2011-01-30 14:23:09 +13:00
maps
Upgrade maps to oramap format. Save type field.
2010-12-30 18:00:44 +13:00
packages
bugfix
2010-06-20 17:48:20 +12:00
rules
cnc sams rotate to home position before closing, lower ROT to something sane.
2011-01-31 21:17:07 +13:00
sequences
First attempt. Problems: doesn't move back to zero-facing before closing. Flickers turret-up frame sometimes when being attacked.
2011-01-30 23:11:16 +13:00
tilesets
Fix snow theatre
2010-10-13 19:57:18 +13:00
uibits
New loadscreen artwork for cnc; needs texturing.
2010-11-27 18:54:28 +13:00
chrome.xml
Added: StrategicProgressWidget to show the capturing progress (including custom gfx)
2010-11-21 10:59:32 +13:00
cursors.yaml
Fix cnc.
2011-01-27 20:50:01 +13:00
mod.yaml
Better install menu and package downloading.
2011-01-27 20:50:01 +13:00
movies-gdi.yaml
cnc movie list
2010-08-13 00:30:46 +12:00
movies-nod.yaml
cnc movie list
2010-08-13 00:30:46 +12:00
music.yaml
cnc musics
2010-09-10 20:36:42 +12:00
voices.yaml
fix crash when civilians die
2010-08-15 02:45:20 +12:00
weapons.yaml
Fix #469. C&C Nuke detonation sound.
2011-01-04 14:33:59 +13:00
Powered by Gitea Version: 1.25.4 Page: 247ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API