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OpenRA/OpenRA.Game/Map
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ihptru 305f76e300 depend on proper status in auto-downloading
2014-07-06 19:17:38 +04:00
..
ActorInitializer.cs
Remove conversions between legacy and world types.
2014-06-27 23:30:41 +12:00
ActorReference.cs
StyleCop
2014-06-15 10:51:57 +02:00
CellLayer.cs
Add support for diamond cell grids.
2014-06-30 23:44:23 +12:00
CellRegion.cs
Fix sprite overlap outside the map border.
2014-07-01 00:40:42 +12:00
Map.cs
Merge pull request #5767 from pchote/isqrt
2014-07-04 15:48:20 +02:00
MapCache.cs
Remove unused usings
2014-06-15 22:16:40 +12:00
MapPreview.cs
depend on proper status in auto-downloading
2014-07-06 19:17:38 +04:00
PlayerReference.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
SmudgeReference.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
TileReference.cs
Use CellLayer for terrain.
2014-06-27 22:07:02 +12:00
TileSet.cs
Use CellLayer for terrain.
2014-06-27 22:07:02 +12:00
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