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OpenRA/INSTALL.md
2014-11-30 09:50:50 +01:00

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To run OpenRA, several files are needed from the original game disks. A minimal asset pack can also be downloaded and installed by the game.

The following lists per-platform dependencies required to build from source.

Windows

To compile OpenRA, open the OpenRA.sln solution in the main folder, or build it from the command-line with MSBuild.

Copy both the native DLLs from .\thirdparty\windows and the CLI images from .\thirdparty to the main folder.

Run the game with OpenRA.Game.exe Game.Mod=ra for Red Alert or OpenRA.Game.exe Game.Mod=cnc for Tiberian Dawn.

Linux

Run make dependencies to map the native libraries to your system and copy the managed ones.

To compile OpenRA, run make all from the command line.

Run with either launch-game.sh or mono --debug OpenRA.Game.exe.

Type sudo make install-all for system wide installation. Run make install-linux-shortcuts to get startup scripts, icons and desktop files. You can then run from the openra shortcut.

Debian/Ubuntu

  • mono-dmcs
  • libmono-system-windows-forms4.0-cil
  • cli-common-dev (>= 2.10)
  • libfreetype6
  • libopenal1
  • liblua5.1-0
  • libsdl2-2.0-0
  • xdg-utils
  • zenity

openSUSE

  • mono-devel
  • openal
  • freetype2
  • SDL2
  • lua51
  • xdg-utils
  • zenity

Gentoo

  • dev-lang/mono
  • dev-dotnet/libgdiplus
  • media-libs/freetype:2
  • media-libs/libsdl2
  • media-libs/openal
  • virtual/jpeg
  • virtual/opengl
  • dev-lang/lua-5.1.5
  • x11-misc/xdg-utils
  • gnome-extra/zenity