Files
OpenRA/OpenRA.Mods.RA/Activities/AttackMoveActivity.cs

84 lines
1.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Activities;
using OpenRA.Mods.RA.Move;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Activities
{
public class AttackMoveActivity : Activity
{
const int ScanInterval = 7;
int scanTicks;
bool hasMoved;
Activity inner;
AutoTarget autoTarget;
public AttackMoveActivity(Actor self, Activity inner)
{
this.inner = inner;
autoTarget = self.TraitOrDefault<AutoTarget>();
hasMoved = false;
}
public override Activity Tick(Actor self)
{
if (autoTarget != null)
{
// If the actor hasn't moved since the activity was issued
if (!hasMoved)
autoTarget.ResetScanTimer();
if (--scanTicks <= 0)
{
var attackActivity = autoTarget.ScanAndAttack(self);
if (attackActivity != null)
{
if (!hasMoved)
return attackActivity;
self.QueueActivity(false, attackActivity);
}
scanTicks = ScanInterval;
}
}
hasMoved = true;
if (inner == null)
return NextActivity;
inner = Util.RunActivity(self, inner);
return this;
}
public override void Cancel(Actor self)
{
if (inner != null)
inner.Cancel(self);
base.Cancel(self);
}
public override IEnumerable<Target> GetTargets(Actor self)
{
if (inner != null)
return inner.GetTargets(self);
return Target.None;
}
}
}