Files
OpenRA/OpenRA.Mods.RA/Widgets/Logic/IngameObserverChromeLogic.cs
2011-05-22 22:02:09 +12:00

89 lines
2.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class IngameObserverChromeLogic
{
[ObjectCreator.UseCtor]
public IngameObserverChromeLogic([ObjectCreator.Param] World world)
{
var r = Widget.RootWidget;
var gameRoot = r.GetWidget("OBSERVER_ROOT");
var optionsBG = gameRoot.GetWidget("INGAME_OPTIONS_BG");
r.GetWidget("INGAME_OPTIONS_BUTTON").OnMouseUp = mi => {
optionsBG.Visible = !optionsBG.Visible;
return true;
};
optionsBG.GetWidget("DISCONNECT").OnMouseUp = mi => {
optionsBG.Visible = false;
Game.Disconnect();
Game.LoadShellMap();
Widget.CloseWindow();
Widget.OpenWindow("MAINMENU_BG");
return true;
};
optionsBG.GetWidget("SETTINGS").OnMouseUp = mi => {
Widget.OpenWindow("SETTINGS_MENU");
return true;
};
optionsBG.GetWidget("MUSIC").OnMouseUp = mi => {
Widget.OpenWindow("MUSIC_MENU");
return true;
};
optionsBG.GetWidget("RESUME").OnMouseUp = mi =>
{
optionsBG.Visible = false;
return true;
};
/*
optionsBG.GetWidget("SURRENDER").OnMouseUp = mi =>
{
world.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor));
return true;
};
*/
optionsBG.GetWidget("SURRENDER").IsVisible = () => false;
optionsBG.GetWidget("QUIT").OnMouseUp = mi => {
Game.Exit();
return true;
};
Game.AddChatLine += gameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine;
/*
var postgameBG = gameRoot.GetWidget("POSTGAME_BG");
var postgameText = postgameBG.GetWidget<LabelWidget>("TEXT");
postgameBG.IsVisible = () =>
{
return world.LocalPlayer != null && world.LocalPlayer.WinState != WinState.Undefined;
};
postgameText.GetText = () =>
{
if (world.LocalPlayer == null)
return "";
var state = world.LocalPlayer.WinState;
return (state == WinState.Undefined)? "" :
((state == WinState.Lost)? "YOU ARE DEFEATED" : "YOU ARE VICTORIOUS");
};*/
}
}
}