Files
OpenRA/OpenRA.Mods.RA/Widgets/Logic/SettingsMenuLogic.cs
2011-05-22 22:02:09 +12:00

161 lines
6.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using OpenRA.FileFormats.Graphics;
using OpenRA.GameRules;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class SettingsMenuLogic
{
Widget bg;
public SettingsMenuLogic()
{
bg = Widget.RootWidget.GetWidget<BackgroundWidget>("SETTINGS_MENU");
var tabs = bg.GetWidget<ContainerWidget>("TAB_CONTAINER");
//Tabs
tabs.GetWidget<ButtonWidget>("GENERAL").OnMouseUp = mi => FlipToTab("GENERAL_PANE");
tabs.GetWidget<ButtonWidget>("AUDIO").OnMouseUp = mi => FlipToTab("AUDIO_PANE");
tabs.GetWidget<ButtonWidget>("DISPLAY").OnMouseUp = mi => FlipToTab("DISPLAY_PANE");
tabs.GetWidget<ButtonWidget>("DEBUG").OnMouseUp = mi => FlipToTab("DEBUG_PANE");
FlipToTab("GENERAL_PANE");
//General
var general = bg.GetWidget("GENERAL_PANE");
var name = general.GetWidget<TextFieldWidget>("NAME");
name.Text = Game.Settings.Player.Name;
name.OnLoseFocus = () =>
{
name.Text = name.Text.Trim();
if (name.Text.Length == 0)
name.Text = Game.Settings.Player.Name;
else
Game.Settings.Player.Name = name.Text;
};
name.OnEnterKey = () => { name.LoseFocus(); return true; };
var edgescrollCheckbox = general.GetWidget<CheckboxWidget>("EDGE_SCROLL");
edgescrollCheckbox.IsChecked = () => Game.Settings.Game.ViewportEdgeScroll;
edgescrollCheckbox.OnClick = () => Game.Settings.Game.ViewportEdgeScroll ^= true;
// Added scroll sensitivity - Gecko
var edgeScrollSlider = general.GetWidget<SliderWidget>("EDGE_SCROLL_AMOUNT");
if (edgeScrollSlider != null) // Backwards compatible - Gecko
{
edgeScrollSlider.SetOffset(Game.Settings.Game.ViewportEdgeScrollStep);
edgeScrollSlider.OnChange += _ => { Game.Settings.Game.ViewportEdgeScrollStep = edgeScrollSlider.GetOffset(); };
Game.Settings.Game.ViewportEdgeScrollStep = edgeScrollSlider.GetOffset();
}
var inversescroll = general.GetWidget<CheckboxWidget>("INVERSE_SCROLL");
inversescroll.IsChecked = () => Game.Settings.Game.MouseScroll == MouseScrollType.Inverted;
inversescroll.OnClick = () => Game.Settings.Game.MouseScroll = (Game.Settings.Game.MouseScroll == MouseScrollType.Inverted) ? MouseScrollType.Standard : MouseScrollType.Inverted;
var teamchatCheckbox = general.GetWidget<CheckboxWidget>("TEAMCHAT_TOGGLE");
teamchatCheckbox.IsChecked = () => Game.Settings.Game.TeamChatToggle;
teamchatCheckbox.OnClick = () => Game.Settings.Game.TeamChatToggle ^= true;
// Audio
var audio = bg.GetWidget("AUDIO_PANE");
var soundslider = audio.GetWidget<SliderWidget>("SOUND_VOLUME");
soundslider.OnChange += x => { Sound.SoundVolume = x; };
soundslider.GetOffset = () => { return Sound.SoundVolume; };
soundslider.SetOffset(Sound.SoundVolume);
var musicslider = audio.GetWidget<SliderWidget>("MUSIC_VOLUME");
musicslider.OnChange += x => { Sound.MusicVolume = x; };
musicslider.GetOffset = () => { return Sound.MusicVolume; };
musicslider.SetOffset(Sound.MusicVolume);
// Display
var display = bg.GetWidget("DISPLAY_PANE");
var fullscreen = display.GetWidget<CheckboxWidget>("FULLSCREEN_CHECKBOX");
fullscreen.IsChecked = () => Game.Settings.Graphics.Mode != WindowMode.Windowed;
fullscreen.OnClick = () => Game.Settings.Graphics.Mode = (Game.Settings.Graphics.Mode == WindowMode.Windowed) ? WindowMode.PseudoFullscreen : WindowMode.Windowed;
var width = display.GetWidget<TextFieldWidget>("SCREEN_WIDTH");
Game.Settings.Graphics.WindowedSize.X = (Game.Settings.Graphics.WindowedSize.X < Game.Settings.Graphics.MinResolution.X)?
Game.Settings.Graphics.MinResolution.X : Game.Settings.Graphics.WindowedSize.X;
width.Text = Game.Settings.Graphics.WindowedSize.X.ToString();
width.OnLoseFocus = () =>
{
try {
var w = int.Parse(width.Text);
if (w > Game.Settings.Graphics.MinResolution.X)
Game.Settings.Graphics.WindowedSize = new int2(w, Game.Settings.Graphics.WindowedSize.Y);
}
catch (FormatException) {
width.Text = Game.Settings.Graphics.WindowedSize.X.ToString();
}
};
width.OnEnterKey = () => { width.LoseFocus(); return true; };
var height = display.GetWidget<TextFieldWidget>("SCREEN_HEIGHT");
Game.Settings.Graphics.WindowedSize.Y = (Game.Settings.Graphics.WindowedSize.Y < Game.Settings.Graphics.MinResolution.Y)?
Game.Settings.Graphics.MinResolution.Y : Game.Settings.Graphics.WindowedSize.Y;
height.Text = Game.Settings.Graphics.WindowedSize.Y.ToString();
height.OnLoseFocus = () =>
{
try {
var h = int.Parse(height.Text);
if (h > Game.Settings.Graphics.MinResolution.Y)
Game.Settings.Graphics.WindowedSize = new int2(Game.Settings.Graphics.WindowedSize.X, h);
else
height.Text = Game.Settings.Graphics.WindowedSize.Y.ToString();
}
catch (FormatException) {
height.Text = Game.Settings.Graphics.WindowedSize.Y.ToString();
}
};
height.OnEnterKey = () => { height.LoseFocus(); return true; };
// Debug
var debug = bg.GetWidget("DEBUG_PANE");
var perfgraphCheckbox = debug.GetWidget<CheckboxWidget>("PERFDEBUG_CHECKBOX");
perfgraphCheckbox.IsChecked = () => Game.Settings.Debug.PerfGraph;
perfgraphCheckbox.OnClick = () => Game.Settings.Debug.PerfGraph ^= true;
var matchtimerCheckbox = debug.GetWidget<CheckboxWidget>("GAMETIME_CHECKBOX");
matchtimerCheckbox.IsChecked = () => Game.Settings.Game.MatchTimer;
matchtimerCheckbox.OnClick = () => Game.Settings.Game.MatchTimer ^= true;
var checkunsyncedCheckbox = debug.GetWidget<CheckboxWidget>("CHECKUNSYNCED_CHECKBOX");
checkunsyncedCheckbox.IsChecked = () => Game.Settings.Debug.SanityCheckUnsyncedCode;
checkunsyncedCheckbox.OnClick = () => Game.Settings.Debug.SanityCheckUnsyncedCode ^= true;
bg.GetWidget<ButtonWidget>("BUTTON_CLOSE").OnClick = () => {
Game.Settings.Save();
Widget.CloseWindow();
};
}
string open = null;
bool FlipToTab(string id)
{
if (open != null)
bg.GetWidget(open).Visible = false;
open = id;
bg.GetWidget(open).Visible = true;
return true;
}
}
}