Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ef462c516401890405f313fec9599a24ce21bf1c
OpenRA/OpenRA.Renderer.Cg
History
Paul Chote 3c1f5e18f9 Use Pseudofullscreen under all platforms by default.
2011-01-27 20:50:00 +13:00
..
Properties
Duplicate the Cg renderer as a base for the glsl renderer.
2010-11-21 13:10:18 +13:00
GraphicsDevice.cs
Use Pseudofullscreen under all platforms by default.
2011-01-27 20:50:00 +13:00
IndexBuffer.cs
Rename OpenRA.Gl -> OpenRA.Renderer.Cg
2010-11-21 13:10:18 +13:00
OpenRA.Renderer.Cg.csproj
Duplicate the Cg renderer as a base for the glsl renderer.
2010-11-21 13:10:18 +13:00
Shader.cs
Rename OpenRA.Gl -> OpenRA.Renderer.Cg
2010-11-21 13:10:18 +13:00
Texture.cs
Rename OpenRA.Gl -> OpenRA.Renderer.Cg
2010-11-21 13:10:18 +13:00
VertexBuffer.cs
Rename OpenRA.Gl -> OpenRA.Renderer.Cg
2010-11-21 13:10:18 +13:00
Powered by Gitea Version: 1.25.1 Page: 302ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API