Files
OpenRA/packaging/linux/deb/buildpackage.sh
Paul Chote f1b68a5207 Begin rework of packaging scripts. Restructure packaging system, and make osx and debian packages work.
Changed semantics:
- package upload is handled by a separate script
- dropped syntax highlighting (unnecessary, and had concurrency issues)
- `make install' is no longer used in the packaging process
- debian package changelog points to the forum, instead of showing out of date info
- debian package ships tao dlls in the game root, and doesn't insert them in the gac
- debian package refers users to the website for help manually installing packages
2010-11-21 13:10:19 +13:00

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#!/bin/bash
# OpenRA packaging script for Mac OSX
E_BADARGS=85
if [ $# -ne "3" ]
then
echo "Usage: `basename $0` version root-dir outputdir"
exit $E_BADARGS
fi
VERSION=$1
# HACK: bsd du doesn't like --apparant-size; remember to add back when running on debian
PACKAGE_SIZE=`du -c $2/usr | grep "total" | awk '{print $1}'`
# Copy our two needed folders to a clean package directory (yes, this is needed)
mkdir root
cp -R DEBIAN root
cp -R $2/usr root
# Create the control and changelog files from templates
sed "s/{VERSION}/$VERSION/" DEBIAN/control | sed "s/{SIZE}/$PACKAGE_SIZE/" > root/DEBIAN/control
sed "s/{VERSION}/$VERSION/" DEBIAN/changelog > root/DEBIAN/changelog
# Build it in the temp directory, but place the finished deb in our starting directory
pushd root
# Calculate md5sums and clean up the /usr/ part of them
md5sum `find . -type f | grep -v '^[.]/DEBIAN/'` | sed 's/\.\/usr\//usr\//g' > DEBIAN/md5sums
# Start building, the file should appear in the output directory
dpkg-deb -b . $3/openra-$VERSION.deb
# Clean up
popd
rm -rf root