Files
OpenRA/OpenRA.Mods.Common/Scripting/Properties/DemolitionProperties.cs
2022-05-28 00:35:10 -05:00

40 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2022 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptPropertyGroup("Combat")]
public class DemolitionProperties : ScriptActorProperties, Requires<IMoveInfo>, Requires<DemolitionInfo>
{
readonly DemolitionInfo info;
public DemolitionProperties(ScriptContext context, Actor self)
: base(context, self)
{
info = Self.Info.TraitInfo<DemolitionInfo>();
}
[ScriptActorPropertyActivity]
[Desc("Demolish the target actor.")]
public void Demolish(Actor target)
{
// NB: Scripted actions get no visible targetlines.
Self.QueueActivity(new Demolish(Self, Target.FromActor(target), info.EnterBehaviour, info.DetonationDelay,
info.Flashes, info.FlashesDelay, info.FlashInterval, info.DamageTypes, null));
}
}
}