58 lines
1.5 KiB
C#
58 lines
1.5 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Orders
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{
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class SetChronoTankDestination : IOrderGenerator
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{
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public readonly Actor self;
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public SetChronoTankDestination(Actor self)
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{
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this.self = self;
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}
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public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
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{
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if (mi.Button == MouseButton.Left)
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{
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world.CancelInputMode();
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yield break;
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}
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var queued = mi.Modifiers.HasModifier(Modifiers.Shift);
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if (world.LocalPlayer.Shroud.IsExplored(xy))
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yield return new Order("ChronoshiftSelf", self, queued) { TargetLocation = xy };
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}
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public void Tick( World world ) { }
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public void RenderAfterWorld( WorldRenderer wr, World world )
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{
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wr.DrawSelectionBox(self, Color.White);
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}
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public void RenderBeforeWorld( WorldRenderer wr, World world ) { }
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public string GetCursor(World world, CPos xy, MouseInput mi)
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{
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if (!world.LocalPlayer.Shroud.IsExplored(xy))
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return "move-blocked";
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var movement = self.TraitOrDefault<IMove>();
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return (movement.CanEnterCell(xy)) ? "chrono-target" : "move-blocked";
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}
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}
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}
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