Files
OpenRA/OpenRA.Mods.RA/Render/RenderBuildingOre.cs
2011-01-02 14:54:25 +13:00

35 lines
932 B
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
{
class RenderBuildingOreInfo : RenderBuildingInfo
{
public override object Create(ActorInitializer init) { return new RenderBuildingOre(init); }
}
class RenderBuildingOre : RenderBuilding, INotifyBuildComplete
{
public RenderBuildingOre( ActorInitializer init )
: base(init)
{
}
public void BuildingComplete( Actor self )
{
var pr = self.Owner.PlayerActor.Trait<PlayerResources>();
anim.PlayFetchIndex( "idle",
() => (49 * pr.Ore) / (10*pr.OreCapacity));
}
}
}