Files
OpenRA/OpenRa.Game/Traits/GpsPower.cs

45 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenRa.Effects;
namespace OpenRa.Traits
{
class GpsPowerInfo : SupportPowerInfo
{
public readonly int RevealDelay = 0;
public override object Create(Actor self) { return new GpsPower(self, this); }
}
class GpsPower : SupportPower
{
public GpsPower(Actor self, GpsPowerInfo info) : base(self, info) { }
protected override void OnFinishCharging()
{
var launchSite = Owner.World.Actors
.FirstOrDefault(a => a.Owner == Owner && a.traits.Contains<GpsLaunchSite>());
if (launchSite == null)
return;
Owner.World.AddFrameEndTask(w =>
{
Sound.PlayToPlayer(Owner, "satlnch1.aud");
w.Add(new SatelliteLaunch(launchSite));
w.Add(new DelayedAction((Info as GpsPowerInfo).RevealDelay * 25,
() => Owner.Shroud.HasGPS = true));
});
FinishActivate();
}
}
// tag trait to identify the building
class GpsLaunchSiteInfo : StatelessTraitInfo<GpsLaunchSite> { }
class GpsLaunchSite { }
}