Files
OpenRA/OpenRA.Mods.RA/Scripting/Properties/ProductionProperties.cs
2014-09-06 19:29:37 +02:00

40 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using Eluant;
using OpenRA.Mods.RA.Activities;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Scripting
{
[ScriptPropertyGroup("Production")]
public class ProductionProperties : ScriptActorProperties, Requires<ProductionInfo>
{
readonly Production p;
public ProductionProperties(ScriptContext context, Actor self)
: base(context, self)
{
p = self.Trait<Production>();
}
[ScriptActorPropertyActivity]
[Desc("Build a unit, ignoring the production queue. The activity will wait if the exit is blocked.")]
public void Produce(string actorType, string raceVariant = null)
{
ActorInfo actorInfo;
if (!self.World.Map.Rules.Actors.TryGetValue(actorType, out actorInfo))
throw new LuaException("Unknown actor type '{0}'".F(actorType));
self.QueueActivity(new WaitFor(() => p.Produce(self, actorInfo, raceVariant)));
}
}
}